Class PinchGesture
Definition
- Assembly:
- Tizen.NUI.dll
A PinchGesture is emitted when the user moves two fingers towards or away from each other.
A pinch gesture will continue to be sent to the actor under the center point of the pinch until the pinch ends.
public class PinchGesture : Gesture, IDisposable
- Inheritance
- Implements
-
System.IDisposable
Properties
View SourceLocalCenterPoint
The center point of the two points that caused the pinch gesture in local actor coordinates.
Declaration
public Vector2 LocalCenterPoint { get; }
Property Value
Type | Description |
---|---|
Vector2 |
Scale
The scale factor from the start of the pinch gesture till the latest pinch gesture.
If the user is moving their fingers away from each other, then
this value increases. Conversely, if the user is moving their
fingers towards each other, this value will decrease.
Declaration
public float Scale { get; }
Property Value
Type | Description |
---|---|
float |
ScreenCenterPoint
The center point of the two points that caused the pinch gesture in screen coordinates.
Declaration
public Vector2 ScreenCenterPoint { get; }
Property Value
Type | Description |
---|---|
Vector2 |
Speed
The speed at which the user is moving their fingers.
This is the pixel movement per second.
Declaration
public float Speed { get; }
Property Value
Type | Description |
---|---|
float |
Methods
View SourceDispose(DisposeTypes)
Dispose.
Declaration
protected override void Dispose(DisposeTypes type)
Parameters
Type | Name | Description |
---|---|---|
DisposeTypes | type |
Overrides
Implements
System.IDisposable