Class ProgressBar

    Definition

    Namespace:
    Tizen.NUI.UIComponents
    Assembly:
    Tizen.NUI.dll

    The ProgressBar is a control to give the user an indication of the progress of an operation.

    public class ProgressBar : View, IDisposable
    Inheritance
    object
    BaseHandle
    Animatable
    Container
    View
    ProgressBar
    Implements
    System.IDisposable

    Constructors

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    ProgressBar()

    Creates the ProgressBar.

    Declaration
    public ProgressBar()

    Properties

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    Indeterminate

    Sets the progress bar as \e indeterminate state.

    Declaration
    public bool Indeterminate { get; set; }
    Property Value
    Type Description
    bool
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    IndeterminateVisual

    The indeterminate visual of the progress bar.
    Optional. If not supplied, then the default indeterminate visual will be shown.

    Declaration
    public PropertyMap IndeterminateVisual { get; set; }
    Property Value
    Type Description
    PropertyMap
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    IndeterminateVisualAnimation

    The transition data for the indeterminate visual animation.
    Optional. If not supplied, then the default animation will be played.

    Declaration
    public PropertyArray IndeterminateVisualAnimation { get; set; }
    Property Value
    Type Description
    PropertyArray
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    LabelVisual

    The label visual of the progress bar.

    Declaration
    public PropertyMap LabelVisual { get; set; }
    Property Value
    Type Description
    PropertyMap
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    ProgressValue

    The progress value of the progress bar, the progress runs from 0 to 1.
    If the value is set to 0, then the progress bar will be set to beginning.
    If the value is set to 1, then the progress bar will be set to end.
    Any value outside the range is ignored.

    Declaration
    public float ProgressValue { get; set; }
    Property Value
    Type Description
    float
    View Source

    ProgressVisual

    The progress visual value of the progress bar, the size of the progress visual is changed based on the PROGRESS_VALUE.
    Optional. If not supplied, then the default progress visual will be shown.

    Declaration
    public PropertyMap ProgressVisual { get; set; }
    Property Value
    Type Description
    PropertyMap
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    SecondaryProgressValue

    The secondary progress value of the progress bar, the secondary progress runs from 0 to 1.
    Optional. If not supplied, the default is 0.
    If the value is set to 0, then the progress bar will be set secondary progress to beginning.
    If the value is set to 1, then the progress bar will be set secondary progress to end.
    Any value outside of the range is ignored.

    Declaration
    public float SecondaryProgressValue { get; set; }
    Property Value
    Type Description
    float
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    SecondaryProgressVisual

    The secondary progress visual of the progress bar, the size of the secondary progress visual is changed based on the SECONDARY_PROGRESS_VALUE.
    Optional. If not supplied, then the secondary progress visual will not be shown.

    Declaration
    public PropertyMap SecondaryProgressVisual { get; set; }
    Property Value
    Type Description
    PropertyMap
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    TrackVisual

    The track visual value of progress bar, it's full progress area, and it's shown behind the PROGRESS_VISUAL.
    Optional. If not supplied, the default track visual will be shown.

    Declaration
    public PropertyMap TrackVisual { get; set; }
    Property Value
    Type Description
    PropertyMap

    Methods

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    Dispose(DisposeTypes)

    To dispose the ProgressBar instance.

    Declaration
    protected override void Dispose(DisposeTypes type)
    Parameters
    Type Name Description
    DisposeTypes type
    Overrides
    View.Dispose(DisposeTypes)

    Events

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    ValueChanged

    The event is sent when the ProgressBar value changes.

    Declaration
    public event EventHandler<ProgressBar.ValueChangedEventArgs> ValueChanged
    Event Type
    Type Description
    EventHandler<><ValueChangedEventArgs>

    Implements

    System.IDisposable
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