Class PropertyNotifySignal
Definition
- Assembly:
- Tizen.NUI.dll
Signal connection class for PropertyNotification
public class PropertyNotifySignal : IDisposable
- Inheritance
-
objectPropertyNotifySignal
- Implements
-
System.IDisposable
Constructors
View SourcePropertyNotifySignal()
The constructor.
Declaration
public PropertyNotifySignal()
Fields
View Sourcedisposed
A Flat to check if it is already disposed.
Declaration
protected bool disposed
Field Value
Type | Description |
---|---|
bool |
swigCMemOwn
swigCMemOwn
Declaration
protected bool swigCMemOwn
Field Value
Type | Description |
---|---|
bool |
Methods
View SourceConnect(Delegate)
Connects a function.
Declaration
public void Connect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to connect |
Disconnect(Delegate)
Disconnects a function.
Declaration
public void Disconnect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to disconnect. |
Dispose()
Dispose
Declaration
public void Dispose()
Dispose(DisposeTypes)
Dispose
Declaration
protected virtual void Dispose(DisposeTypes type)
Parameters
Type | Name | Description |
---|---|---|
DisposeTypes | type | The dispose type. |
Emit(PropertyNotification)
Emits a signal with 1 parameter.
Declaration
public void Emit(PropertyNotification arg)
Parameters
Type | Name | Description |
---|---|---|
PropertyNotification | arg | The first value to pass to callbacks. |
Empty()
Queries whether there are any connected slots.
Declaration
public bool Empty()
Returns
Type | Description |
---|---|
bool | True if there are any slots connected to the signal. |
~PropertyNotifySignal()
Dispose
Declaration
protected ~PropertyNotifySignal()
GetConnectionCount()
Queries the number of slots.
Declaration
public uint GetConnectionCount()
Returns
Type | Description |
---|---|
uint | The number of slots connected to this signal |
Implements
System.IDisposable