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class | ConstantFoldingPass |
| Performs constant folding optimization. More...
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struct | DeadNodeQueryService |
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class | Pass |
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struct | PhaseEventInfo |
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class | PhaseEventInfo< PhaseEvent::PassBegin > |
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class | PhaseEventInfo< PhaseEvent::PassEnd > |
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class | PhaseEventInfo< PhaseEvent::PhaseBegin > |
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class | PhaseEventInfo< PhaseEvent::PhaseEnd > |
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struct | PhaseEventListener |
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class | PhaseRunner |
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class | PhaseRunner< PhaseStrategy::Restart > |
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class | PhaseRunner< PhaseStrategy::Saturate > |
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class | PhaseRunnerMixinObservable |
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struct | RemoveDeadNodePass |
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struct | RemoveDeadNodeWithQueryPass |
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struct | RemoveForwardNodePass |
| Use the input of "Forward" node instead. More...
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struct | ReorderDecodePass |
| Reorder XXXDecode -> ? as ? -> XXXDecode if possible. More...
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struct | ReorderDecodePass< loco::ReLU > |
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struct | ReorderDecodePass< loco::TensorBiasAdd > |
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class | ResolveDuplicateReshapePass |
| Resolve duplicated Reshape nodes in a row. More...
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class | ResolveRedundantReshapePass |
| Remove redundant canonical FixedReshape. More...
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struct | SimplifyDomainConversionPass |
| Simplify redundant domain conversion. More...
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