ONE - On-device Neural Engine
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coco::Input Class Referencefinal

#include <Input.h>

Collaboration diagram for coco::Input:

Public Member Functions

 Input (const nncc::core::ADT::tensor::Shape &shape)
 
- Public Member Functions inherited from coco::Arg
 Arg (const nncc::core::ADT::tensor::Shape &shape)
 
virtual ~Arg ()=default
 
const nncc::core::ADT::tensor::Shapeshape (void) const
 
const std::string & name (void) const
 
void name (const std::string &s)
 
Bagbag (void) const
 
void bag (Bag *)
 
ElemIDat (const nncc::core::ADT::tensor::Index &)
 
const ElemIDat (const nncc::core::ADT::tensor::Index &) const
 
void reorder (const nncc::core::ADT::tensor::Layout &l)
 
template<typename LayoutImpl >
void reorder (void)
 
- Public Member Functions inherited from coco::Entity
virtual ~Entity ()=default
 
Modulemodule (void) const
 

Additional Inherited Members

Detailed Description

Definition at line 32 of file Input.h.

Constructor & Destructor Documentation

◆ Input()

coco::Input::Input ( const nncc::core::ADT::tensor::Shape shape)

Definition at line 24 of file Input.cpp.

24 : Arg{shape}
25{
26 // DO NOT?HING
27}
Arg(const nncc::core::ADT::tensor::Shape &shape)
Definition Arg.cpp:34
const nncc::core::ADT::tensor::Shape & shape(void) const
Definition Arg.h:45

The documentation for this class was generated from the following files: