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ONE - On-device Neural Engine
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#include "KernelGenerator.h"#include "ops/BackPropAccumulator.h"#include "ops/BinaryArithmeticLayer.h"#include "ops/ConvolutionLayer.h"#include "ops/DepthwiseConvolutionLayer.h"#include "ops/ElementwiseActivationLayer.h"#include "ops/FullyConnectedLayer.h"#include "ops/LossMeanSquaredErrorLayer.h"#include "ops/LossCategoricalCrossentropyLayer.h"#include "ops/MeanLayer.h"#include "ops/GradientApplier.h"#include "ops/PadLayer.h"#include "ops/PoolLayer.h"#include "ops/ReshapeLayer.h"#include "ops/SoftMaxLayer.h"#include <backend/Backend.h>#include <backend/IConfig.h>#include <memory>#include <util/logging.h>#include <exec/DynamicShapeInferer.h>#include <stdexcept>Go to the source code of this file.
Namespaces | |
| namespace | onert |
| namespace | onert::backend |
| namespace | onert::backend::train |