ONE - On-device Neural Engine
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#include "KernelGenerator.h"
#include "ops/BackPropAccumulator.h"
#include "ops/BinaryArithmeticLayer.h"
#include "ops/ConvolutionLayer.h"
#include "ops/DepthwiseConvolutionLayer.h"
#include "ops/ElementwiseActivationLayer.h"
#include "ops/FullyConnectedLayer.h"
#include "ops/LossMeanSquaredErrorLayer.h"
#include "ops/LossCategoricalCrossentropyLayer.h"
#include "ops/MeanLayer.h"
#include "ops/GradientApplier.h"
#include "ops/PadLayer.h"
#include "ops/PoolLayer.h"
#include "ops/ReshapeLayer.h"
#include "ops/SoftMaxLayer.h"
#include <backend/Backend.h>
#include <backend/IConfig.h>
#include <memory>
#include <util/logging.h>
#include <exec/DynamicShapeInferer.h>
#include <stdexcept>
Go to the source code of this file.
Namespaces | |
namespace | onert |
namespace | onert::backend |
namespace | onert::backend::train |