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    Class Gesture

    Definition

    Namespace:
    Tizen.NUI
    Assembly:
    Tizen.NUI.dll

    Base structure for different gestures that an application can receive.
    A Gesture is an event that is produced from a combination of several touch events in a particular order or within a certain time frame (for example, pinch).

    public class Gesture : Disposable, IDisposable
    Inheritance
    object
    Disposable
    Gesture
    Derived
    LongPressGesture
    PanGesture
    PinchGesture
    TapGesture
    Implements
    IDisposable

    Constructors

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    Gesture(Gesture)

    The Copy constructor.

    Declaration
    public Gesture(Gesture rhs)
    Parameters
    Type Name Description
    Gesture rhs

    A reference to the copied handle

    Fields

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    swigCMemOwn

    swigCMemOwn.

    Declaration
    protected bool swigCMemOwn
    Field Value
    Type Description
    bool

    Properties

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    State

    The gesture state.

    Declaration
    public Gesture.StateType State { get; }
    Property Value
    Type Description
    Gesture.StateType
    View Source

    Time

    The time the gesture took place.

    Declaration
    public uint Time { get; }
    Property Value
    Type Description
    uint
    View Source

    Type

    The gesture type.

    Declaration
    public Gesture.GestureType Type { get; }
    Property Value
    Type Description
    Gesture.GestureType

    Methods

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    Dispose(DisposeTypes)

    Dispose.

    Declaration
    protected override void Dispose(DisposeTypes type)
    Parameters
    Type Name Description
    DisposeTypes type
    Overrides
    Disposable.Dispose(DisposeTypes)

    Implements

    IDisposable
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