Class LongPressGesture
Definition
- Assembly:
- Tizen.NUI.dll
A long press gesture is emitted when the user holds the screen with the stated number of fingers.
A long press gesture finishes when all touches have been released.
public class LongPressGesture : Gesture, IDisposable
- Inheritance
- Implements
-
System.IDisposable
Constructors
View SourceLongPressGesture(StateType)
The constructor.
Declaration
public LongPressGesture(Gesture.StateType state)
Parameters
| Type | Name | Description |
|---|---|---|
| Gesture.StateType | state | The state of the gesture |
Properties
View SourceLocalPoint
This is the point, in local actor coordinates, where the long press occurred.
If a multi-touch long press, then this is the centroid of all the touch points.
Declaration
public Vector2 LocalPoint { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
NumberOfTouches
The number of touch points in this long press gesture, i.e., the number of fingers the user had
on the screen to generate the long press gesture.
Declaration
public uint NumberOfTouches { get; }
Property Value
| Type | Description |
|---|---|
| uint |
ScreenPoint
This is the point, in screen coordinates, where the long press occurred.
If a multi-touch long press, then this is the centroid of all the touch points.
Declaration
public Vector2 ScreenPoint { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Methods
View SourceDispose(DisposeTypes)
Dispose.
Declaration
protected override void Dispose(DisposeTypes type)
Parameters
| Type | Name | Description |
|---|---|---|
| DisposeTypes | type |
Overrides
Implements
System.IDisposable