ONE - On-device Neural Engine
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Symbol Table Interface. More...
#include <SymbolTable.h>
Public Member Functions | |
virtual | ~SymbolTable ()=default |
virtual std::string | lookup (const loco::Node *) const =0 |
Symbol Table Interface.
Symbol Table gives a name for each node.
Definition at line 32 of file SymbolTable.h.
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virtualdefault |
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pure virtual |
Referenced by luci::CircleNodeSummaryBuilder::build(), and locop::GenericNodeSummaryBuilder::build().