ONE - On-device Neural Engine
Loading...
Searching...
No Matches
Tensor.h
Go to the documentation of this file.
1/*
2 * Copyright (c) 2023 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __ONERT_BACKEND_TRAIN_TENSOR_H__
18#define __ONERT_BACKEND_TRAIN_TENSOR_H__
19
22
23namespace onert
24{
25namespace backend
26{
27namespace train
28{
29
30// NOTE This class can be replaced with basic::Tensor if this backend supports dynamic tensors.
31class Tensor : public basic::Tensor
32{
33public:
34 Tensor() = delete;
35
36public:
37 Tensor(const ir::OperandInfo &info) : basic::Tensor{info, nullptr}
38 {
39 // DO NOTHING
40 }
41
42public:
43 bool applyShape(const ir::Shape &) override { return false; }
44};
45
49
50} // namespace train
51} // namespace backend
52} // namespace onert
53
54#endif // __ONERT_BACKEND_TRAIN_TENSOR_H__
Tensor(const ir::OperandInfo &info)
Definition Tensor.h:37
bool applyShape(const ir::Shape &) override
Set the shape to shape and possibly re-allocate the buffer.
Definition Tensor.h:43
Class to save tensor's shape and type.
Definition OperandInfo.h:56
volatile const char info[]