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ONE - On-device Neural Engine
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#include <iostream>#include <sstream>#include <iterator>#include <typeinfo>#include <algorithm>#include <functional>#include <list>#include <map>#include <string>#include <vector>#include <cstdint>#include <cstring>#include <cassert>Go to the source code of this file.
Data Structures | |
| struct | arser::TypeName< T > |
| struct | arser::TypeName< int > |
| struct | arser::TypeName< std::vector< int > > |
| struct | arser::TypeName< float > |
| struct | arser::TypeName< std::vector< float > > |
| struct | arser::TypeName< bool > |
| struct | arser::TypeName< std::string > |
| struct | arser::TypeName< std::vector< std::string > > |
| struct | arser::TypeName< const char * > |
| struct | arser::TypeName< std::vector< const char * > > |
| class | arser::Argument |
| class | arser::Arser |
| class | arser::Helper |
Namespaces | |
| namespace | arser |
| namespace | arser::internal |
Enumerations | |
| enum class | arser::DataType { arser::INT32 , arser::INT32_VEC , arser::FLOAT , arser::FLOAT_VEC , arser::BOOL , arser::STR , arser::STR_VEC , arser::INT32 , arser::INT32_VEC , arser::FLOAT , arser::FLOAT_VEC , arser::BOOL , arser::STR , arser::STR_VEC } |
Functions | |
| template<typename T > | |
| T | arser::internal::lexical_cast (const std::string &str) |
| template<> | |
| std::string | arser::internal::lexical_cast (const std::string &str) |
| template<> | |
| bool | arser::internal::lexical_cast (const std::string &str) |
| template<typename T > | |
| std::string | arser::internal::to_string (const T value) |
| template<> | |
| std::string | arser::internal::to_string (const char *value) |
| template<> | |
| std::string | arser::internal::to_string (const bool value) |
| std::string | arser::internal::remove_dash (const std::string &str) |
| Returns the string with the leading dash removed. | |
| std::string | arser::internal::make_comma_concatenated (const std::vector< std::string > &vec) |
| Returns the string that created by concatenating the elements of a vector with commas. | |