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ONE - On-device Neural Engine
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Namespaces | |
| namespace | internal |
Data Structures | |
| class | Argument |
| class | Arser |
| class | Helper |
| struct | TypeName |
| struct | TypeName< bool > |
| struct | TypeName< const char * > |
| struct | TypeName< float > |
| struct | TypeName< int > |
| struct | TypeName< std::string > |
| struct | TypeName< std::vector< const char * > > |
| struct | TypeName< std::vector< float > > |
| struct | TypeName< std::vector< int > > |
| struct | TypeName< std::vector< std::string > > |
Enumerations | |
| enum class | DataType { INT32 , INT32_VEC , FLOAT , FLOAT_VEC , BOOL , STR , STR_VEC , INT32 , INT32_VEC , FLOAT , FLOAT_VEC , BOOL , STR , STR_VEC } |
| enum class | DataType { INT32 , INT32_VEC , FLOAT , FLOAT_VEC , BOOL , STR , STR_VEC , INT32 , INT32_VEC , FLOAT , FLOAT_VEC , BOOL , STR , STR_VEC } |
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strong |
| Enumerator | |
|---|---|
| INT32 | |
| INT32_VEC | |
| FLOAT | |
| FLOAT_VEC | |
| BOOL | |
| STR | |
| STR_VEC | |
| INT32 | |
| INT32_VEC | |
| FLOAT | |
| FLOAT_VEC | |
| BOOL | |
| STR | |
| STR_VEC | |