ONE - On-device Neural Engine
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#include <caffe/proto/caffe.pb.h>
#include <coco/IR.h>
#include <coco/IR/Data.h>
#include <cassert>
#include <map>
#include <string>
Go to the source code of this file.
Data Structures | |
class | caffeimport::WeightContext |
class | caffeimport::GraphBuilderContext |
Namespaces | |
namespace | caffeimport |
Typedefs | |
using | caffeimport::LayerName = std::string |
using | caffeimport::BlobName = std::string |
using | caffeimport::ShapeContext = std::map< BlobName, nncc::core::ADT::tensor::Shape > |
using | caffeimport::StoreContext = std::map< BlobName, coco::Bag * > |