ONE - On-device Neural Engine
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FullyConnected.h File Reference
#include "ruy/Shape.h"
#include "ruy/Types.h"
#include "ruy/Utils.h"
#include "ruy/RuySupport.h"
#include <ruy/ruy.h>
#include <ruy/context.h>

Go to the source code of this file.

Namespaces

namespace  nnfw
 
namespace  nnfw::ruy
 

Functions

void nnfw::ruy::FullyConnected (const FullyConnectedParams &params, const Shape &input_shape, const float *input_data, const Shape &weights_shape, const float *weights_data, const Shape &, const float *optional_bias_data, const Shape &output_shape, float *output_data, ::ruy::Context *ruy_context)