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ONE - On-device Neural Engine
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#include "Shape.h"Go to the source code of this file.
Namespaces | |
| namespace | luci |
Functions | |
| bool | luci::is_same_shape (const luci::CircleNode *node, const loco::TensorShape &shape) |
| bool | luci::is_same_shape (const luci::CircleNode *node, const std::initializer_list< uint32_t > shape) |
| bool | luci::has_dynamic_shape (const loco::Node *node) |