ONE - On-device Neural Engine
Loading...
Searching...
No Matches
Shape.h
Go to the documentation of this file.
1/*
2 * Copyright (c) 2023 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __LUCI_PASS_HELPERS_SHAPE_H__
18#define __LUCI_PASS_HELPERS_SHAPE_H__
19
20#include <luci/IR/CircleNodes.h>
21
22namespace luci
23{
24
25bool is_same_shape(const luci::CircleNode *node, const loco::TensorShape &shape);
26bool is_same_shape(const luci::CircleNode *node, const std::initializer_list<uint32_t> shape);
27
28bool has_dynamic_shape(const loco::Node *node);
29
30} // namespace luci
31
32#endif // __LUCI_PASS_HELPERS_SHAPE_H__
Logical unit of computation.
Definition Node.h:54
bool has_dynamic_shape(const loco::Node *node)
Definition Shape.cpp:62
bool is_same_shape(const luci::CircleNode *node, const loco::TensorShape &shape)
Definition Shape.cpp:22