ONE - On-device Neural Engine
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Shape.h
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/*
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* Copyright (c) 2023 Samsung Electronics Co., Ltd. All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __LUCI_PASS_HELPERS_SHAPE_H__
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#define __LUCI_PASS_HELPERS_SHAPE_H__
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#include <
luci/IR/CircleNodes.h
>
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namespace
luci
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{
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bool
is_same_shape
(
const
luci::CircleNode
*node,
const
loco::TensorShape
&shape);
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bool
is_same_shape
(
const
luci::CircleNode
*node,
const
std::initializer_list<uint32_t> shape);
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bool
has_dynamic_shape
(
const
loco::Node
*node);
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}
// namespace luci
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#endif
// __LUCI_PASS_HELPERS_SHAPE_H__
loco::Node
Logical unit of computation.
Definition
Node.h:54
loco::TensorShape
Definition
TensorShape.h:29
CircleNodes.h
luci
Definition
CircleModel.h:27
luci::has_dynamic_shape
bool has_dynamic_shape(const loco::Node *node)
Definition
Shape.cpp:62
luci::is_same_shape
bool is_same_shape(const luci::CircleNode *node, const loco::TensorShape &shape)
Definition
Shape.cpp:22
luci::CircleNode
Definition
CircleNodeDecl.h:41
compiler
luci
pass
src
helpers
Shape.h
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