ONE - On-device Neural Engine
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Shape.cpp
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/*
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* Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "
nncc/core/ADT/kernel/Shape.h
"
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namespace
nncc
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{
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namespace
core
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{
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namespace
ADT
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{
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namespace
kernel
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{
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bool
operator==
(
const
Shape
&l,
const
Shape
&r)
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{
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return
(l.count() == r.count()) && (l.depth() == r.depth()) && (l.height() == r.height()) &&
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(l.width() == r.width());
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}
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}
// namespace kernel
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}
// namespace ADT
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}
// namespace core
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}
// namespace nncc
nncc::core::ADT::kernel::Shape
Definition
Shape.h:35
Shape.h
nncc::core::ADT::kernel::operator==
bool operator==(const Shape &lhs, const Shape &rhs)
Definition
Shape.cpp:28
nncc
Definition
Accessor.h:23
compiler
angkor
src
ADT
kernel
Shape.cpp
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