ONE - On-device Neural Engine
|
The shape of a feature map. More...
#include <FeatureShape.h>
Public Member Functions | |
FeatureShape (uint32_t depth, uint32_t height, uint32_t width) | |
FeatureShape (uint32_t batch, uint32_t depth, uint32_t height, uint32_t width) | |
FeatureShape (const nncc::core::ADT::feature::Shape &shape) | |
uint32_t | batch (void) const |
Public Member Functions inherited from nncc::core::ADT::feature::Shape | |
Shape (uint32_t depth, uint32_t height, uint32_t width) | |
uint32_t | depth (void) const |
uint32_t | height (void) const |
uint32_t | width (void) const |
The shape of a feature map.
TODO Implement coco's own FeatureShape without "nncc::core::ADT::feature::Shape"
Definition at line 30 of file FeatureShape.h.
|
inline |
Definition at line 33 of file FeatureShape.h.
|
inline |
Definition at line 39 of file FeatureShape.h.
|
inline |
Definition at line 45 of file FeatureShape.h.
|
inline |
Definition at line 51 of file FeatureShape.h.
Referenced by coco::FeatureLayout::batch().