Class Gesture

    Definition

    Namespace:
    Tizen.NUI
    Assembly:
    Tizen.NUI.dll

    Base structure for different gestures that an application can receive.
    A Gesture is an event that is produced from a combination of several touch events in a particular order or within a certain time frame (for example, pinch).

    public class Gesture : BaseHandle, INotifyPropertyChanged, IDisposable
    Inheritance
    object
    BindableObject
    Tizen.NUI.Binding.Element
    BaseHandle
    Gesture
    Derived
    LongPressGesture
    LongPressGesture
    PanGesture
    PanGesture
    PinchGesture
    PinchGesture
    TapGesture
    TapGesture
    Implements
    System.ComponentModel.INotifyPropertyChanged
    System.IDisposable

    Constructors

    View Source

    Gesture(Gesture)

    The Copy constructor.

    Declaration
    public Gesture(Gesture rhs)
    Parameters
    Type Name Description
    Gesture rhs

    A reference to the copied handle

    Properties

    View Source

    State

    Gets the state of gesture.

    Declaration
    public Gesture.StateType State { get; }
    Property Value
    Type Description
    Gesture.StateType
    View Source

    Time

    Get the time when the gesture took place.

    Declaration
    public uint Time { get; }
    Property Value
    Type Description
    uint
    View Source

    Type

    Gets the type of gesture.

    Declaration
    public Gesture.GestureType Type { get; }
    Property Value
    Type Description
    Gesture.GestureType

    Implements

    System.ComponentModel.INotifyPropertyChanged
    System.IDisposable
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