Class TextEditor
Definition
- Namespace:
- Tizen.NUI.BaseComponents
- Assembly:
- Tizen.NUI.dll
A control which provides a multi-line editable text editor.
public class TextEditor : View, INotifyPropertyChanged, IDisposable
- Inheritance
- Implements
-
System.ComponentModel.INotifyPropertyChangedSystem.IDisposable
Constructors
View SourceTextEditor()
Creates the TextEditor control. This returns a handle to the TextEditor control.
Declaration
public TextEditor()
Properties
View SourceCursorBlinkDuration
The CursorBlinkDuration property.
The cursor will stop blinking after this number of seconds (if non-zero).
Declaration
public float CursorBlinkDuration { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
CursorBlinkInterval
The CursorBlinkInterval property.
The time interval in seconds between cursor on/off states.
Declaration
public float CursorBlinkInterval { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
CursorWidth
Gets or sets the width of the cursor.
Declaration
public int CursorWidth { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
DecorationBoundingBox
The DecorationBoundingBox property.
The decorations (handles etc) will positioned within this area on-screen.
Declaration
public Rectangle DecorationBoundingBox { get; set; }
Property Value
| Type | Description |
|---|---|
| Rectangle |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.DecorationBoundingBox.X = 1;) is possible.
Ellipsis
The Ellipsis property.
Enable or disable the ellipsis.
Declaration
public bool Ellipsis { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
EllipsisPosition
The ellipsis position of the text.
Specifies which portion of the text should be replaced with an ellipsis when the text size exceeds the layout size.
Declaration
public EllipsisPosition EllipsisPosition { get; set; }
Property Value
| Type | Description |
|---|---|
| EllipsisPosition |
Emboss
The Emboss property.
The default emboss parameters.
Declaration
public string Emboss { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
EnableCursorBlink
The EnableCursorBlink property.
Whether the cursor should blink or not.
Declaration
public bool EnableCursorBlink { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
EnableMarkup
The EnableMarkup property.
Whether the mark-up processing is enabled.
Declaration
public bool EnableMarkup { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
EnableScrollBar
The EnableScrollBar property.
Enable or disable the scroll bar.
Declaration
public bool EnableScrollBar { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
EnableSelection
The Enable selection property.
Enables Text selection, such as the cursor, handle, clipboard, and highlight color.
Declaration
public bool EnableSelection { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
FontFamily
The FontFamily property.
The requested font family to use.
Declaration
public string FontFamily { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
FontSizeScale
The FontSizeScale property.
The default value is 1.0.
The given font size scale value is used for multiplying the specified font size before querying fonts.
If FontSizeScale.UseSystemSetting, will use the SystemSettings.FontSize internally.
Declaration
public float FontSizeScale { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
FontStyle
The FontStyle property.
The requested font style to use.
The fontStyle map contains the following keys :
| width (string) | The width key defines occupied by each glyph. (values: ultraCondensed, extraCondensed, condensed, semiCondensed, normal, semiExpanded, expanded, extraExpanded, ultraExpanded) |
| weight (string) | The weight key defines the thickness or darkness of the glyphs. (values: thin, ultraLight, extraLight, light, demiLight, semiLight, book, normal, regular, medium, demiBold, semiBold, bold, ultraBold, extraBold, black, heavy, extraBlack) |
| slant (string) | The slant key defines whether to use italics. (values: normal, roman, italic, oblique) |
Declaration
public PropertyMap FontStyle { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
GrabHandleImage
The GrabHandleImage property.
The image to display for the grab handle.
Declaration
public string GrabHandleImage { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
GrabHandlePressedImage
The GrabHandlePressedImage property.
The image to display when the grab handle is pressed.
Declaration
public string GrabHandlePressedImage { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
HorizontalAlignment
The HorizontalAlignment property.
The line horizontal alignment.
Declaration
public HorizontalAlignment HorizontalAlignment { get; set; }
Property Value
| Type | Description |
|---|---|
| HorizontalAlignment |
InputColor
The InputColor property.
The color of the new input text.
Declaration
public Vector4 InputColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.InputColor.X = 0.1f;) is possible.
InputEmboss
The InputEmboss property.
The emboss parameters of the new input text.
Declaration
public string InputEmboss { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
InputFontFamily
The InputFontFamily property.
The font's family of the new input text.
Declaration
public string InputFontFamily { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
InputFontStyle
The InputFontStyle property.
The font's style of the new input text.
The inputFontStyle map contains the following keys :
| width (string) | The width key defines occupied by each glyph. (values: ultraCondensed, extraCondensed, condensed, semiCondensed, normal, semiExpanded, expanded, extraExpanded, ultraExpanded) |
| weight (string) | The weight key defines the thickness or darkness of the glyphs. (values: thin, ultraLight, extraLight, light, demiLight, semiLight, book, normal, regular, medium, demiBold, semiBold, bold, ultraBold, extraBold, black, heavy, extraBlack) |
| slant (string) | The slant key defines whether to use italics. (values: normal, roman, italic, oblique) |
Declaration
public PropertyMap InputFontStyle { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
InputLineSpacing
The InputLineSpacing property.
The extra space between lines in points.
Declaration
public float InputLineSpacing { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
InputOutline
The InputOutline property.
The outline parameters of the new input text.
Declaration
public string InputOutline { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
InputPointSize
The InputPointSize property.
The font's size of the new input text in points.
Declaration
public float InputPointSize { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
InputShadow
The InputShadow property.
The shadow parameters of the new input text.
Declaration
public string InputShadow { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
InputUnderline
The InputUnderline property.
The underline parameters of the new input text.
Declaration
public string InputUnderline { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
LineCount
Gets the line count of the text.
Declaration
public int LineCount { get; }
Property Value
| Type | Description |
|---|---|
| int |
LineSpacing
The LineSpacing property.
The default extra space between lines in points.
Declaration
public float LineSpacing { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
LineWrapMode
The LineWrapMode property.
The line wrap mode when the text lines over the layout width.
Declaration
public LineWrapMode LineWrapMode { get; set; }
Property Value
| Type | Description |
|---|---|
| LineWrapMode |
MatchSystemLanguageDirection
The text alignment to match the direction of the system language.
Declaration
public bool MatchSystemLanguageDirection { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
Outline
The Outline property.
The default outline parameters.
The outline map contains the following keys :
| color (Color) | The color of the outline (the default color is Color.White) |
| width (float) | The width in pixels of the outline (If not provided then the outline is not enabled) |
Declaration
public PropertyMap Outline { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
PixelSize
The PixelSize property.
The size of font in pixels.
Declaration
public float PixelSize { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Placeholder
The Placeholder property.
The placeholder map contains the following keys :
| text (string) | The text to display when the TextEditor is empty and inactive |
| textFocused (string) | The text to display when the placeholder has focus |
| color (Color) | The color of the placeholder text |
| fontFamily (string) | The fontFamily of the placeholder text |
| fontStyle (PropertyMap) | The fontStyle of the placeholder text |
| pointSize (float) | The pointSize of the placeholder text |
| pixelSize (float) | The pixelSize of the placeholder text |
| ellipsis (bool) | The ellipsis of the placeholder text |
Declaration
public PropertyMap Placeholder { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
Examples
The following example demonstrates how to set the placeholder property.
PropertyMap propertyMap = new PropertyMap();
propertyMap.Add("text", new PropertyValue("Setting Placeholder Text"));
propertyMap.Add("textFocused", new PropertyValue("Setting Placeholder Text Focused"));
propertyMap.Add("color", new PropertyValue(Color.Red));
propertyMap.Add("fontFamily", new PropertyValue("Arial"));
propertyMap.Add("pointSize", new PropertyValue(12.0f));
PropertyMap fontStyleMap = new PropertyMap();
fontStyleMap.Add("weight", new PropertyValue("bold"));
fontStyleMap.Add("width", new PropertyValue("condensed"));
fontStyleMap.Add("slant", new PropertyValue("italic"));
propertyMap.Add("fontStyle", new PropertyValue(fontStyleMap));
TextEditor editor = new TextEditor();
editor.Placeholder = propertyMap;
View Source
PlaceholderText
The text to display when the TextEditor is empty and inactive.
Declaration
public string PlaceholderText { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
PlaceholderTextColor
The Placeholder text color.
Declaration
public Color PlaceholderTextColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Color |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.PlaceholderTextColor.X = 0.1f;) is possible.
PointSize
The PointSize property.
The size of font in points.
Declaration
public float PointSize { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
PrimaryCursorColor
The PrimaryCursorColor property.
The color to apply to the primary cursor.
Declaration
public Vector4 PrimaryCursorColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.PrimaryCursorColor.X = 0.1f;) is possible.
PrimaryCursorPosition
PrimaryCursorPosition property.
Specify the position of the primary cursor (caret) in text control.
Declaration
public int PrimaryCursorPosition { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Remarks
If the value set is out of range (negative or greater than or equal the number of characters in Text) then the PrimaryCursorPosition is moved to the end of Text (the number of characters in Text).
ScrollBarFadeDuration
The ScrollBarFadeDuration property.
Sets the duration of scroll bar to fade out.
Declaration
public float ScrollBarFadeDuration { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
ScrollBarShowDuration
The ScrollBarShowDuration property.
Sets the duration of scroll bar to show.
Declaration
public float ScrollBarShowDuration { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
ScrollSpeed
The ScrollSpeed property.
The scroll speed in pixels per second.
Declaration
public float ScrollSpeed { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
ScrollThreshold
The ScrollThreshold property.
Horizontal scrolling will occur if the cursor is this close to the control border.
Declaration
public float ScrollThreshold { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
SecondaryCursorColor
The SecondaryCursorColor property.
The color to apply to the secondary cursor.
Declaration
public Vector4 SecondaryCursorColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.SecondaryCursorColor.X = 0.1f;) is possible.
SelectedText
The portion of the text that has been selected by the user.
Declaration
public string SelectedText { get; }
Property Value
| Type | Description |
|---|---|
| string |
Remarks
Empty string when nothing is selected.
SelectedTextEnd
The end index for selection.
Declaration
public int SelectedTextEnd { get; }
Property Value
| Type | Description |
|---|---|
| int |
Remarks
When there is no selection, the index is current cursor position.
SelectedTextStart
The start index for selection.
Declaration
public int SelectedTextStart { get; }
Property Value
| Type | Description |
|---|---|
| int |
Remarks
When there is no selection, the index is current cursor position.
SelectionHandleImageLeft
The SelectionHandleImageLeft property.
The image to display for the left selection handle.
The selectionHandleImageLeft map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandleImageLeft { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHandleImageRight
The SelectionHandleImageRight property.
The image to display for the right selection handle.
The selectionHandleImageRight map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandleImageRight { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHandleMarkerImageLeft
The SelectionHandleMarkerImageLeft property.
The image to display for the left selection handle marker.
The selectionHandleMarkerImageLeft map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandleMarkerImageLeft { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHandleMarkerImageRight
The SelectionHandleMarkerImageRight property.
The image to display for the right selection handle marker.
The selectionHandleMarkerImageRight map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandleMarkerImageRight { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHandlePressedImageLeft
The SelectionHandlePressedImageLeft property.
The image to display when the left selection handle is pressed.
The selectionHandlePressedImageLeft map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandlePressedImageLeft { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHandlePressedImageRight
The SelectionHandlePressedImageRight property.
The image to display when the right selection handle is pressed.
The selectionHandlePressedImageRight map contains the following key :
| filename (string) | The path of image file |
Declaration
public PropertyMap SelectionHandlePressedImageRight { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SelectionHighlightColor
The SelectionHighlightColor property.
The color of the selection highlight.
Declaration
public Vector4 SelectionHighlightColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.SelectionHighlightColor.X = 0.1f;) is possible.
Shadow
The Shadow property.
The default shadow parameters.
The shadow map contains the following keys :
| color (Color) | The color of the shadow (the default color is Color.Black) |
| offset (Vector2) | The offset in pixels of the shadow (If not provided then the shadow is not enabled) |
| blurRadius (float) | The radius of the Gaussian blur for the soft shadow (If not provided then the soft shadow is not enabled) |
Declaration
public PropertyMap Shadow { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
SmoothScroll
The SmoothScroll property.
Enable or disable the smooth scroll animation.
Declaration
public bool SmoothScroll { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
SmoothScrollDuration
The SmoothScrollDuration property.
Sets the duration of smooth scroll animation.
Declaration
public float SmoothScrollDuration { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Text
The Text property.
The text to display in the UTF-8 format.
Declaration
public string Text { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
TextColor
The TextColor property.
The color of the text.
Declaration
public Vector4 TextColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (textEditor.TextColor.X = 0.1f;) is possible.
TranslatablePlaceholderText
The TranslatablePlaceholderText property.
The text can set the SID value.
Declaration
public string TranslatablePlaceholderText { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentNullException | ResourceManager about multilingual is null. |
TranslatableText
The TranslatableText property.
The text can set the SID value.
Declaration
public string TranslatableText { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentNullException | ResourceManager about multilingual is null. |
Underline
The Underline property.
The default underline parameters.
The underline map contains the following keys :
| enable (bool) | Whether the underline is enabled (the default value is false) |
| color (Color) | The color of the underline (If not provided then the color of the text is used) |
| height (float) | The height in pixels of the underline (the default value is 1.f) |
Declaration
public PropertyMap Underline { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
Methods
View SourceDispose(DisposeTypes)
Dispose. Releases unmanaged and optionally managed resources.
Declaration
protected override void Dispose(DisposeTypes type)
Parameters
| Type | Name | Description |
|---|---|---|
| DisposeTypes | type | Explicit to release both managed and unmanaged resources. Implicit to release only unmanaged resources. |
Overrides
Remarks
When overriding this method, you need to distinguish between explicit and implicit conditions. For explicit conditions, release both managed and unmanaged resources. For implicit conditions, only release unmanaged resources.
GetInputFilter()
Get InputFilter from TextEditor.
Declaration
public InputFilter GetInputFilter()
Returns
| Type | Description |
|---|---|
| InputFilter | The InputFilter |
Remarks
View SourceGetInputMethodContext()
Get the InputMethodContext instance.
Declaration
public InputMethodContext GetInputMethodContext()
Returns
| Type | Description |
|---|---|
| InputMethodContext | The InputMethodContext instance. |
SelectNone()
Clear selection of the text.
Valid when selection is activate.
Declaration
public void SelectNone()
SelectText(int, int)
Select text from start to end index.
The index is valid when 0 or positive.
Declaration
public void SelectText(int start, int end)
Parameters
| Type | Name | Description |
|---|---|---|
| int | start | The start index for selection. |
| int | end | The end index for selection. |
Remarks
If the end index exceeds the maximum value, it is set to the length of the text.
SelectWholeText()
Selects the entire text within the TextEditor control.
Declaration
public void SelectWholeText()
SetInputFilter(InputFilter)
Set InputFilter to TextEditor.
Declaration
public void SetInputFilter(InputFilter inputFilter)
Parameters
| Type | Name | Description |
|---|---|---|
| InputFilter | inputFilter | The InputFilter |
Remarks
InputFilter filters input based on regular expressions.
InputFiltered signal is emitted when the input is filtered by InputFilter
See InputFiltered, InputFilterType and InputFilteredEventArgs for a detailed description.
Examples
The following example demonstrates how to use the SetInputFilter method.
var inputFilter = new Tizen.NUI.Text.InputFilter();
inputFilter.Accepted = @"[\d]"; // accept whole digits
inputFilter.Rejected = "[0-3]"; // reject 0, 1, 2, 3
editor.SetInputFilter(inputFilter); // acceptable inputs are 4, 5, 6, 7, 8, 9
Events
View SourceAnchorClicked
The AnchorClicked signal is emitted when the anchor is clicked.
Declaration
public event EventHandler<AnchorClickedEventArgs> AnchorClicked
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><AnchorClickedEventArgs> |
CursorPositionChanged
The CursorPositionChanged event is emitted whenever the primary cursor position changed.
Declaration
public event EventHandler CursorPositionChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
InputFiltered
The InputFiltered signal is emitted when the input is filtered by InputFilter.
Declaration
public event EventHandler<InputFilteredEventArgs> InputFiltered
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><InputFilteredEventArgs> |
Remarks
See InputFilterType and InputFilteredEventArgs for a detailed description.
Examples
The following example demonstrates how to use the InputFiltered event.
editor.InputFiltered += (s, e) =>
{
if (e.Type == InputFilterType.Accept)
{
// If input is filtered by InputFilter of Accept type.
}
else if (e.Type == InputFilterType.Reject)
{
// If input is filtered by InputFilter of Reject type.
}
};
View Source
ScrollStateChanged
Event for the ScrollStateChanged signal which can be used to subscribe or unsubscribe the event handler
provided by the user. The ScrollStateChanged signal is emitted when the scroll state changes.
Declaration
public event EventHandler<TextEditor.ScrollStateChangedEventArgs> ScrollStateChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><TextEditor.ScrollStateChangedEventArgs> |
SelectionChanged
The SelectionChanged event is emitted whenever the selected text is changed.
Declaration
public event EventHandler SelectionChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
SelectionCleared
The SelectionCleared signal is emitted when selection is cleared.
Declaration
public event EventHandler SelectionCleared
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
SelectionStarted
The SelectionStarted event is emitted when the selection has been started.
Declaration
public event EventHandler SelectionStarted
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
TextChanged
An event for the TextChanged signal which can be used to subscribe or unsubscribe the event handler
provided by the user. The TextChanged signal is emitted when the text changes.
Declaration
public event EventHandler<TextEditor.TextChangedEventArgs> TextChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><TextEditor.TextChangedEventArgs> |