Class LottieAnimationView
Definition
- Namespace:
- Tizen.NUI.BaseComponents
- Assembly:
- Tizen.NUI.dll
LottieAnimationView renders an animated vector image (Lottie file).
public class LottieAnimationView : ImageView, INotifyPropertyChanged, IDisposable
- Inheritance
-
objectTizen.NUI.Binding.ElementLottieAnimationView
- Implements
-
System.ComponentModel.INotifyPropertyChangedSystem.IDisposable
Constructors
View SourceLottieAnimationView(float, bool)
LottieAnimationView constructor
Declaration
public LottieAnimationView(float scale = 1, bool shown = true)
Parameters
Type | Name | Description |
---|---|---|
float | scale | The factor of scaling image, default : 1.0f |
bool | shown | false : not displayed (hidden), true : displayed (shown), default : true |
Remarks
If the shown parameter is false, the animation is not visible even if the LottieAnimationView instance is created.
Examples
LottieAnimationView myLottie = new LottieAnimationView();
LottieAnimationView myLottie2 = new LottieAnimationView(2.0f);
LottieAnimationView myLottie3 = new LottieAnimationView(1.0f, false);
Properties
View SourceCurrentFrame
Set or get the current frame. When setting a specific frame, it is displayed as a still image.
Declaration
public int CurrentFrame { get; set; }
Property Value
Type | Description |
---|---|
int |
Remarks
Gets the value set by a user. If the setting value is out-ranged, it is reset as a minimum frame or a maximum frame.
Examples
We assume that the animation in myLottie.json file has 100 frames originally. If so, its frame index will be 0 - 99.
LottieAnimationView myLottie = new LottieAnimationView();
myLottie.URL = Tizen.Applications.Application.Current.DirectoryInfo.Resource + "myLottie.json"; //myLottie.json's total frame is 100 (frame: 0~99)
NUIApplication.GetDefaultWindow().GetDefaultLayer().Add(myLottie);
myLottie.CurrentFrame = 200; //display 99 frame
myLottie.SetMinMaxFrame(10, 20);
myLottie.CurrentFrame = 15; //display 15 frame
myLottie.CurrentFrame = 50; //display 20 frame, because the MinMax is set (10,20) above
View Source
LoopCount
Sets or gets the loop count.
Declaration
public int LoopCount { get; set; }
Property Value
Type | Description |
---|---|
int |
Remarks
The minus value means the infinite loop count.
Examples
LottieAnimationView myLottie = new LottieAnimationView();
myLottie.URL = Tizen.Applications.Application.Current.DirectoryInfo.Resource + "myLottie.json"; //myLottie.json's total frame is 100 (frame: 0~99)
NUIApplication.GetDefaultWindow().GetDefaultLayer().Add(myLottie);
myLottie.LoopCount = -1; //infinite loop
myLottie.Play();
myLottie.Stop(); //it plays continuously unless Stop() is called
myLottie.LoopCount = 2;
myLottie.Play(); //it plays only 2 times and stops automatically
View Source
LoopingMode
Sets or gets the looping mode of Lottie animation.
Declaration
public LottieAnimationView.LoopingModeType LoopingMode { get; set; }
Property Value
Type | Description |
---|---|
LottieAnimationView.LoopingModeType |
PlayState
Gets the playing state
Declaration
public LottieAnimationView.PlayStateType PlayState { get; }
Property Value
Type | Description |
---|---|
LottieAnimationView.PlayStateType |
StopBehavior
Sets or gets the stop behavior.
Declaration
public LottieAnimationView.StopBehaviorType StopBehavior { get; set; }
Property Value
Type | Description |
---|---|
LottieAnimationView.StopBehaviorType |
TotalFrame
Get the number of total frames
Declaration
public int TotalFrame { get; }
Property Value
Type | Description |
---|---|
int |
URL
Set or Get resource URL of Lottie file.
Declaration
public string URL { get; set; }
Property Value
Type | Description |
---|---|
string |
Methods
View SourceGetContentInfo()
Get the list of layers' information such as the start frame and the end frame in the Lottie file.
Declaration
public List<Tuple<string, int, int>> GetContentInfo()
Returns
Type | Description |
---|---|
System.Collections.Generic.List<T><Tuple<string, int, int>> | List of Tuple (string of layer name, integer of start frame, integer of end frame) |
Pause()
Pause Animation.
Declaration
public void Pause()
Play()
Play Animation.
Declaration
public void Play()
SetMinMaxFrame(int, int)
Set the minimum and the maximum frame.
Declaration
public void SetMinMaxFrame(int minFrame, int maxFrame)
Parameters
Type | Name | Description |
---|---|---|
int | minFrame | minimum frame |
int | maxFrame | maximum frame |
Stop()
Stop Animation.
Declaration
public void Stop()
Events
View SourceFinished
Animation finished event.
Declaration
public event EventHandler Finished
Event Type
Type | Description |
---|---|
System.EventHandler |