Class View
Definition
- Namespace:
- Tizen.NUI.BaseComponents
- Assembly:
- Tizen.NUI.dll
View is the base class for all views.
public class View : Container, INotifyPropertyChanged, IDisposable
- Inheritance
-
objectTizen.NUI.Binding.BindableObjectTizen.NUI.Binding.ElementView
- Derived
-
Tizen.NUI.BaseComponents.CameraViewTizen.NUI.BaseComponents.CameraViewTizen.NUI.BaseComponents.CameraViewTizen.NUI.BaseComponents.CameraViewTizen.NUI.BaseComponents.CameraViewTizen.NUI.BaseComponents.GLViewTizen.NUI.BaseComponents.GLViewTizen.NUI.BaseComponents.GLViewTizen.NUI.BaseComponents.GLViewTizen.NUI.BaseComponents.VectorGraphics.CanvasViewTizen.NUI.BaseComponents.VectorGraphics.CanvasViewTizen.NUI.BaseComponents.VectorGraphics.CanvasViewTizen.NUI.BaseComponents.VectorGraphics.CanvasViewTizen.NUI.BaseComponents.VectorGraphics.CanvasViewTizen.NUI.BaseComponents.WebViewTizen.NUI.BaseComponents.WebViewTizen.NUI.BaseComponents.WebViewTizen.NUI.BaseComponents.WebViewTizen.NUI.BaseComponents.WebViewTizen.NUI.Extension.RiveAnimationViewTizen.NUI.Extension.RiveAnimationViewTizen.NUI.Extension.RiveAnimationViewTizen.NUI.Extension.RiveAnimationViewTizen.NUI.Extension.RiveAnimationViewTizen.NUI.Scene3D.CameraTizen.NUI.Scene3D.CameraTizen.NUI.Scene3D.CameraTizen.NUI.Scene3D.CameraTizen.NUI.Scene3D.ModelTizen.NUI.Scene3D.ModelTizen.NUI.Scene3D.ModelTizen.NUI.Scene3D.ModelTizen.NUI.Scene3D.SceneViewTizen.NUI.Scene3D.SceneViewTizen.NUI.Scene3D.SceneViewTizen.NUI.Scene3D.SceneView
- Implements
-
System.ComponentModel.INotifyPropertyChangedSystem.IDisposable
Constructors
View SourceView()
Creates a new instance of a view.
Declaration
public View()
Properties
View SourceAlignSelf
The Child property of FlexContainer.
The alignment of the flex item along the cross axis, which, if set, overides the default alignment for all items in the container.
Declaration
public int AlignSelf { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Background
The background of view.
Declaration
public PropertyMap Background { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
BackgroundColor
The mutually exclusive with "backgroundImage" and "background" type Vector4.
Declaration
public Color BackgroundColor { get; set; }
Property Value
| Type | Description |
|---|---|
| Color |
Remarks
The property cascade chaining set is possible. For example, this (view.BackgroundColor.X = 0.1f;) is possible.
BackgroundImage
The mutually exclusive with "backgroundColor" and "background" type Map.
Declaration
public string BackgroundImage { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
CellHorizontalAlignment
The horizontal alignment of this child inside the cells, if not set, the default value is 'left'.
Declaration
public HorizontalAlignmentType CellHorizontalAlignment { get; set; }
Property Value
| Type | Description |
|---|---|
| HorizontalAlignmentType |
CellIndex
The top-left cell this child occupies, if not set, the first available cell is used.
Declaration
public Vector2 CellIndex { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Remarks
The property cascade chaining set is possible. For example, this (view.CellIndex.X = 0.1f;) is possible.
CellVerticalAlignment
The vertical alignment of this child inside the cells, if not set, the default value is 'top'.
Declaration
public VerticalAlignmentType CellVerticalAlignment { get; set; }
Property Value
| Type | Description |
|---|---|
| VerticalAlignmentType |
ChildCount
Get the number of children held by the view.
Declaration
public uint ChildCount { get; }
Property Value
| Type | Description |
|---|---|
| uint |
ClippingMode
Gets or sets the clipping behavior (mode) of it's children.
Declaration
public ClippingModeType ClippingMode { get; set; }
Property Value
| Type | Description |
|---|---|
| ClippingModeType |
ColumnSpan
The number of columns this child occupies, if not set, the default value is 1.
Declaration
public float ColumnSpan { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
CurrentPosition
Retrieves the position of the view.
The coordinates are relative to the view's parent.
Declaration
public Position CurrentPosition { get; }
Property Value
| Type | Description |
|---|---|
| Position |
CurrentSize
Retrieves the size of the view.
The coordinates are relative to the view's parent.
Declaration
public Size2D CurrentSize { get; }
Property Value
| Type | Description |
|---|---|
| Size2D |
DownFocusableView
The down focusable view.
This will return null if not set.
This will also return null if the specified down focusable view is not on a window.
Declaration
public View DownFocusableView { get; set; }
Property Value
| Type | Description |
|---|---|
| View |
DrawMode
Gets or sets the status of how the view and its children should be drawn.
Not all views are renderable, but DrawMode can be inherited from any view.
If an object is in a 3D layer, it will be depth-tested against other objects in the world, i.e., it may be obscured if other objects are in front.
If DrawMode.Overlay2D is used, the view and its children will be drawn as a 2D overlay.
Overlay views are drawn in a separate pass, after all non-overlay views within the layer.
For overlay views, the drawing order is with respect to tree levels of views, and depth-testing will not be used.
Declaration
public DrawModeType DrawMode { get; set; }
Property Value
| Type | Description |
|---|---|
| DrawModeType |
Flex
The Child property of FlexContainer.
The proportion of the free space in the container, the flex item will receive.
If all items in the container set this property, their sizes will be proportional to the specified flex factor.
Declaration
public float Flex { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
FlexMargin
The Child property of FlexContainer.
The space around the flex item.
Declaration
public Vector4 FlexMargin { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Remarks
The property cascade chaining set is possible. For example, this (view.FlexMargin.X = 0.1f;) is possible.
Focusable
Whether the view should be focusable by keyboard navigation.
Declaration
public bool Focusable { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
HeightForWidth
Gets or sets the status of whether the height size is dependent on the width size.
Declaration
public bool HeightForWidth { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
HeightResizePolicy
Gets or sets the height resize policy to be used.
Declaration
public ResizePolicyType HeightResizePolicy { get; set; }
Property Value
| Type | Description |
|---|---|
| ResizePolicyType |
HeightSpecification
The required policy for this dimension, LayoutParamPolicies enum or exact value.
Declaration
public int HeightSpecification { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
HierarchyDepth
Gets the depth in the hierarchy for the view.
Declaration
public int HierarchyDepth { get; }
Property Value
| Type | Description |
|---|---|
| int |
ID
Gets the view's ID. Readonly
Declaration
public uint ID { get; }
Property Value
| Type | Description |
|---|---|
| uint |
InheritLayoutDirection
Gets/Sets whether inherit parent's the layout Direction.
Declaration
public bool InheritLayoutDirection { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
InheritOrientation
Gets or sets the status of whether a child view inherits it's parent's orientation.
Declaration
public bool InheritOrientation { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
InheritPosition
Gets or sets whether a child view inherits it's parent's position.
Default is to inherit.
Switching this off means that using position sets the view's world position, i.e., translates from the world origin (0,0,0) to the pivot point of the view.
Declaration
public bool InheritPosition { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
InheritScale
Gets or sets the status of whether a child view inherits it's parent's scale.
Declaration
public bool InheritScale { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
IsOnWindow
Queries whether the view is connected to the stage.
When a view is connected, it will be directly or indirectly parented to the root view.
Declaration
public bool IsOnWindow { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Layout
Set the layout on this View. Replaces any existing Layout.
Declaration
public LayoutItem Layout { get; set; }
Property Value
| Type | Description |
|---|---|
| LayoutItem |
LayoutDirection
Gets/Sets the layout Direction.
Declaration
public ViewLayoutDirectionType LayoutDirection { get; set; }
Property Value
| Type | Description |
|---|---|
| ViewLayoutDirectionType |
LayoutTransition
Set a layout transitions for this View.
Declaration
public LayoutTransition LayoutTransition { set; }
Property Value
| Type | Description |
|---|---|
| LayoutTransition |
Remarks
Use LayoutTransitions to receive a collection of LayoutTransitions set on the View.
LayoutTransitions
Gets the List of transitions for this View.
Declaration
public Dictionary<TransitionCondition, TransitionList> LayoutTransitions { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.Dictionary<TKey, TValue><TransitionCondition, TransitionList> |
LeaveRequired
Gets or sets the status of whether the view should receive a notification when touch or hover motion events leave the boundary of the view.
Declaration
public bool LeaveRequired { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
LeftFocusableView
The left focusable view.
This will return null if not set.
This will also return null if the specified left focusable view is not on a window.
Declaration
public View LeftFocusableView { get; set; }
Property Value
| Type | Description |
|---|---|
| View |
Margin
Gets or sets the Margin for use in layout.
Declaration
public Extents Margin { get; set; }
Property Value
| Type | Description |
|---|---|
| Extents |
Remarks
Margin property is supported by Layout algorithms and containers. Please Set Layout if you want to use Margin property. The property cascade chaining set is possible. For example, this (view.Margin.X = 0.1f;) is possible.
MaximumSize
Gets or sets the maximum size the view can be assigned in size negotiation.
Declaration
public Size2D MaximumSize { get; set; }
Property Value
| Type | Description |
|---|---|
| Size2D |
Remarks
The property cascade chaining set is possible. For example, this (view.MaximumSize.Width = 1;) is possible.
MinimumSize
Gets or sets the minimum size the view can be assigned in size negotiation.
Declaration
public Size2D MinimumSize { get; set; }
Property Value
| Type | Description |
|---|---|
| Size2D |
Remarks
The property cascade chaining set is possible. For example, this (view.MinimumSize.Width = 1;) is possible.
Name
Gets or sets the view's name.
Declaration
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
NaturalSize
Returns the natural size of the view.
Declaration
public Vector3 NaturalSize { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Remarks
Deriving classes stipulate the natural size and by default a view has a zero natural size.
NaturalSize2D
Returns the natural size (Size2D) of the view.
Declaration
public Size2D NaturalSize2D { get; }
Property Value
| Type | Description |
|---|---|
| Size2D |
Remarks
Deriving classes stipulate the natural size and by default a view has a zero natural size.
Opacity
Retrieves and sets the view's opacity.
Declaration
public float Opacity { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
Orientation
Gets or sets the orientation of the view.
The view's orientation is the rotation from its default orientation, and the rotation is centered around its anchor-point.
Declaration
public Rotation Orientation { get; set; }
Property Value
| Type | Description |
|---|---|
| Rotation |
Remarks
This is an asynchronous method.
Animatable - This property can be animated using Animation class.
Padding
Gets or sets the padding for use in layout.
Declaration
public Extents Padding { get; set; }
Property Value
| Type | Description |
|---|---|
| Extents |
Remarks
The property cascade chaining set is possible. For example, this (view.Padding.X = 0.1f;) is possible.
ParentOrigin
Gets or sets the origin of a view within its parent's area.
This is expressed in unit coordinates, such that (0.0, 0.0, 0.5) is the top-left corner of the parent, and (1.0, 1.0, 0.5) is the bottom-right corner.
The default parent-origin is ParentOrigin.TopLeft (0.0, 0.0, 0.5).
A view's position is the distance between this origin and the view's anchor-point.
Declaration
public Position ParentOrigin { get; set; }
Property Value
| Type | Description |
|---|---|
| Position |
PivotPoint
Gets or sets the anchor-point of a view.
This is expressed in unit coordinates, such that (0.0, 0.0, 0.5) is the top-left corner of the view, and (1.0, 1.0, 0.5) is the bottom-right corner.
The default pivot point is PivotPoint.Center (0.5, 0.5, 0.5).
A view position is the distance between its parent-origin and this anchor-point.
A view's orientation is the rotation from its default orientation, the rotation is centered around its anchor-point.
The view has been initialized.
Declaration
public Position PivotPoint { get; set; }
Property Value
| Type | Description |
|---|---|
| Position |
Remarks
The property cascade chaining set is possible. For example, this (view.PivotPoint.X = 0.1f;) is possible.
Position
Gets or sets the position of the view.
By default, sets the position vector between the parent origin and pivot point (default).
If the position inheritance is disabled, sets the world position.
Declaration
public Position Position { get; set; }
Property Value
| Type | Description |
|---|---|
| Position |
Remarks
Animatable - This property can be animated using Animation class.
Position2D
Sets the position of the view for X and Y.
By default, sets the position vector between the parent origin and the pivot point (default).
If the position inheritance is disabled, sets the world position.
Declaration
public Position2D Position2D { get; set; }
Property Value
| Type | Description |
|---|---|
| Position2D |
Remarks
This NUI object (Position2D) typed property can be configured by multiple cascade setting.
For example, this code ( view.Position2D.X = 100; view.Position2D.Y = 100; ) is equivalent to this ( view.Position2D = new Position2D(100, 100); ).
PositionUsesPivotPoint
Determines whether the pivot point should be used to determine the position of the view. This is true by default.
Declaration
public bool PositionUsesPivotPoint { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
Remarks
If false, then the top-left of the view is used for the position. Setting this to false will allow scaling or rotation around the pivot point without affecting the view's position.
PositionX
Gets or sets the position X of the view.
Declaration
public float PositionX { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
PositionY
Gets or sets the position Y of the view.
Declaration
public float PositionY { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
PositionZ
Gets or sets the position Z of the view.
Declaration
public float PositionZ { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
RendererCount
Gets the number of renderers held by the view.
Declaration
public uint RendererCount { get; }
Property Value
| Type | Description |
|---|---|
| uint |
RightFocusableView
The right focusable view.
This will return null if not set.
This will also return null if the specified right focusable view is not on a window.
Declaration
public View RightFocusableView { get; set; }
Property Value
| Type | Description |
|---|---|
| View |
RowSpan
The number of rows this child occupies, if not set, the default value is 1.
Declaration
public float RowSpan { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Scale
Gets or sets the scale factor applied to the view.
Declaration
public Vector3 Scale { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Remarks
Animatable - This property can be animated using Animation class.
ScaleX
Gets or sets the scale X factor applied to the view.
Declaration
public float ScaleX { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
ScaleY
Gets or sets the scale Y factor applied to the view.
Declaration
public float ScaleY { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
ScaleZ
Gets or sets the scale Z factor applied to the view.
Declaration
public float ScaleZ { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
ScreenPosition
Retrieves the screen postion of the view.
Declaration
public Vector2 ScreenPosition { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Sensitive
Gets or sets the status of whether the view should emit touch or hover signals.
Declaration
public bool Sensitive { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
SiblingOrder
Sets the sibling order of the view so the depth position can be defined within the same parent.
Declaration
public int SiblingOrder { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Remarks
Note the initial value is 0. SiblingOrder should be bigger than 0 or equal to 0. Raise, Lower, RaiseToTop, LowerToBottom, RaiseAbove, and LowerBelow will override the sibling order. The values set by this property will likely change.
Size
Sets the size of a view for the width, the height and the depth.
Geometry can be scaled to fit within this area.
This does not interfere with the view's scale factor.
The views default depth is the minimum of width and height.
Declaration
public Size Size { get; set; }
Property Value
| Type | Description |
|---|---|
| Size |
Remarks
Animatable - This property can be animated using Animation class.
Size2D
Sets the size of a view for the width and the height.
Geometry can be scaled to fit within this area.
This does not interfere with the view's scale factor.
The views default depth is the minimum of width and height.
Declaration
public Size2D Size2D { get; set; }
Property Value
| Type | Description |
|---|---|
| Size2D |
Remarks
This NUI object (Size2D) typed property can be configured by multiple cascade setting.
For example, this code ( view.Size2D.Width = 100; view.Size2D.Height = 100; ) is equivalent to this ( view.Size2D = new Size2D(100, 100); ).
SizeHeight
Gets or sets the size height of the view.
Declaration
public float SizeHeight { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
SizeModeFactor
Gets or sets the relative to parent size factor of the view.
This factor is only used when ResizePolicyType is set to either: ResizePolicyType.SizeRelativeToParent or ResizePolicyType.SizeFixedOffsetFromParent.
This view's size is set to the view's size multiplied by or added to this factor, depending on ResizePolicyType.
Declaration
public Vector3 SizeModeFactor { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Remarks
The property cascade chaining set is possible. For example, this (view.DecorationBoundingBox.X = 0.1f;) is possible.
SizeScalePolicy
Gets or sets the policy to use when setting size with size negotiation.
Defaults to SizeScalePolicyType.UseSizeSet.
Declaration
public SizeScalePolicyType SizeScalePolicy { get; set; }
Property Value
| Type | Description |
|---|---|
| SizeScalePolicyType |
SizeWidth
Gets or sets the size width of the view.
Declaration
public float SizeWidth { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
Remarks
Animatable - This property can be animated using Animation class.
State
The current state of the view.
Declaration
public View.States State { get; set; }
Property Value
| Type | Description |
|---|---|
| View.States |
StyleName
The StyleName, type string.
Declaration
public string StyleName { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
SubState
The current sub state of the view.
Declaration
public View.States SubState { get; set; }
Property Value
| Type | Description |
|---|---|
| View.States |
Tooltip
Displays a tooltip
Declaration
public PropertyMap Tooltip { get; set; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
TooltipText
Displays a tooltip as a text.
Declaration
public string TooltipText { set; }
Property Value
| Type | Description |
|---|---|
| string |
UpFocusableView
The up focusable view.
This will return null if not set.
This will also return null if the specified up focusable view is not on a window.
Declaration
public View UpFocusableView { get; set; }
Property Value
| Type | Description |
|---|---|
| View |
Visibility
Retrieves the visibility flag of the view.
Declaration
public bool Visibility { get; }
Property Value
| Type | Description |
|---|---|
| bool |
Remarks
If the view is not visible, then the view and its children will not be rendered. This is regardless of the individual visibility values of the children, i.e., the view will only be rendered if all of its parents have visibility set to true.
Weight
The weight of the View, used to share available space in a layout with siblings.
Declaration
public float Weight { get; set; }
Property Value
| Type | Description |
|---|---|
| float |
WidthForHeight
Gets or sets the status of whether the width size is dependent on the height size.
Declaration
public bool WidthForHeight { get; set; }
Property Value
| Type | Description |
|---|---|
| bool |
WidthResizePolicy
Gets or sets the width resize policy to be used.
Declaration
public ResizePolicyType WidthResizePolicy { get; set; }
Property Value
| Type | Description |
|---|---|
| ResizePolicyType |
WidthSpecification
The required policy for this dimension, LayoutParamPolicies enum or exact value.
Declaration
public int WidthSpecification { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
WorldColor
Gets the view's world color.
Declaration
public Vector4 WorldColor { get; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
WorldOrientation
Gets or sets the world orientation of the view.
Declaration
public Rotation WorldOrientation { get; }
Property Value
| Type | Description |
|---|---|
| Rotation |
WorldPosition
Gets or sets the world position of the view.
Declaration
public Vector3 WorldPosition { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
WorldScale
Gets the world scale of the view.
Declaration
public Vector3 WorldScale { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Methods
View SourceAdd(View)
Adds a child view to this view.
Declaration
public override void Add(View child)
Parameters
| Type | Name | Description |
|---|---|---|
| View | child |
Overrides
See Also
View SourceAddRenderer(Renderer)
Declaration
public uint AddRenderer(Renderer renderer)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer |
Returns
| Type | Description |
|---|---|
| uint |
AnimateBackgroundColor(object, int, int, BuiltinFunctions?, object)
Creates an animation to animate the background color visual. If there is no background visual, creates one with transparent black as it's mixColor.
Declaration
public Animation AnimateBackgroundColor(object destinationValue, int startTime, int endTime, AlphaFunction.BuiltinFunctions? alphaFunction = null, object initialValue = null)
Parameters
| Type | Name | Description |
|---|---|---|
| object | destinationValue | |
| int | startTime | |
| int | endTime | |
| AlphaFunction.BuiltinFunctions? | alphaFunction | |
| object | initialValue |
Returns
| Type | Description |
|---|---|
| Animation |
AnimateColor(string, object, int, int, BuiltinFunctions?, object)
Creates an animation to animate the mixColor of the named visual.
Declaration
public Animation AnimateColor(string targetVisual, object destinationColor, int startTime, int endTime, AlphaFunction.BuiltinFunctions? alphaFunction = null, object initialColor = null)
Parameters
| Type | Name | Description |
|---|---|---|
| string | targetVisual | |
| object | destinationColor | |
| int | startTime | |
| int | endTime | |
| AlphaFunction.BuiltinFunctions? | alphaFunction | |
| object | initialColor |
Returns
| Type | Description |
|---|---|
| Animation |
ClearBackground()
Clears the background.
Declaration
public void ClearBackground()
Dispose(DisposeTypes)
you can override it to clean-up your own resources.
Declaration
protected override void Dispose(DisposeTypes type)
Parameters
| Type | Name | Description |
|---|---|---|
| DisposeTypes | type | DisposeTypes |
Overrides
View SourceDoAction(int, int, PropertyValue)
Perform an action on a visual registered to this view.
Visuals will have actions. This API is used to perform one of these actions with the given attributes.
Declaration
public void DoAction(int propertyIndexOfVisual, int propertyIndexOfActionId, PropertyValue attributes)
Parameters
| Type | Name | Description |
|---|---|---|
| int | propertyIndexOfVisual | The Property index of the visual. |
| int | propertyIndexOfActionId | The action to perform. See Visual to find the supported actions. |
| PropertyValue | attributes | Optional attributes for the action. |
FindChildByName(string)
Search through this view's hierarchy for a view with the given name. The view itself is also considered in the search.
Declaration
public View FindChildByName(string viewName)
Parameters
| Type | Name | Description |
|---|---|---|
| string | viewName | The name of the view to find. |
Returns
| Type | Description |
|---|---|
| View | A handle to the view if found, or an empty handle if not. |
GetChildAt(uint)
Retrieves a child view by index.
Declaration
public override View GetChildAt(uint index)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | index |
Returns
| Type | Description |
|---|---|
| View |
Overrides
See Also
GetChildCount()
Retrieves the number of children held by the view.
Declaration
public override uint GetChildCount()
Returns
| Type | Description |
|---|---|
| uint |
Overrides
See Also
View SourceGetHeightForWidth(float)
Calculates the height of the view given a width.
The natural size is used for default calculation.
Size 0 is treated as aspect ratio 1:1.
Declaration
public float GetHeightForWidth(float width)
Parameters
| Type | Name | Description |
|---|---|---|
| float | width | The width to use. |
Returns
| Type | Description |
|---|---|
| float | The height based on the width. |
GetLayer()
Gets the parent layer of this view.If a view has no parent, this method does not do anything.
Declaration
public Layer GetLayer()
Returns
| Type | Description |
|---|---|
| Layer | The parent layer of view |
GetPadding(PaddingType)
Return the value of padding for the view.
Declaration
public void GetPadding(PaddingType paddingOut)
Parameters
| Type | Name | Description |
|---|---|---|
| PaddingType | paddingOut | the value of padding for the view |
GetParent()
Gets the views parent.
Declaration
public override Container GetParent()
Returns
| Type | Description |
|---|---|
| Container |
Overrides
See Also
View SourceGetRelayoutSize(DimensionType)
Return the amount of size allocated for relayout.
Declaration
public float GetRelayoutSize(DimensionType dimension)
Parameters
| Type | Name | Description |
|---|---|---|
| DimensionType | dimension | The dimension to retrieve. |
Returns
| Type | Description |
|---|---|
| float | Return the size. |
GetRendererAt(uint)
Declaration
public Renderer GetRendererAt(uint index)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | index |
Returns
| Type | Description |
|---|---|
| Renderer |
GetStyleName()
Retrieves the name of the style to be applied to the view (if any).
Declaration
public string GetStyleName()
Returns
| Type | Description |
|---|---|
| string | A string matching a style, or an empty string. |
GetWidthForHeight(float)
Calculates the width of the view given a height.
The natural size is used for default calculation.
Size 0 is treated as aspect ratio 1:1.
Declaration
public float GetWidthForHeight(float height)
Parameters
| Type | Name | Description |
|---|---|---|
| float | height | The height to use. |
Returns
| Type | Description |
|---|---|
| float | The width based on the height. |
HasFocus()
Queries whether the view has a focus.
Declaration
public bool HasFocus()
Returns
| Type | Description |
|---|---|
| bool | True if this view has a focus. |
Hide()
Hides the view.
Declaration
public void Hide()
Remarks
This is an asynchronous method. If the view is hidden, then the view and its children will not be rendered. This is regardless of the individual visibility of the children, i.e., the view will only be rendered if all of its parents are shown.
IsResourceReady()
Queries if all resources required by a view are loaded and ready.
Declaration
public bool IsResourceReady()
Returns
| Type | Description |
|---|---|
| bool |
Remarks
Most resources are only loaded when the control is placed on the stage.
LowerToBottom()
Lowers the view to the bottom of all views.
Declaration
public void LowerToBottom()
Remarks
The sibling order of views within the parent will be updated automatically. Once a raise or lower API is used that view will then have an exclusive sibling order independent of insertion.
RaiseToTop()
Raises the view above all other views.
Declaration
public void RaiseToTop()
Remarks
Sibling order of views within the parent will be updated automatically. Once a raise or lower API is used, that view will then have an exclusive sibling order independent of insertion.
Remove(View)
Removes a child view from this View. If the view was not a child of this view, this is a no-op.
Declaration
public override void Remove(View child)
Parameters
| Type | Name | Description |
|---|---|---|
| View | child |
Overrides
See Also
View SourceRemoveRenderer(uint)
Declaration
public void RemoveRenderer(uint index)
Parameters
| Type | Name | Description |
|---|---|---|
| uint | index |
RemoveRenderer(Renderer)
Declaration
public void RemoveRenderer(Renderer renderer)
Parameters
| Type | Name | Description |
|---|---|---|
| Renderer | renderer |
ScreenToLocal(out float, out float, float, float)
Converts screen coordinates into the view's coordinate system using the default camera.
Declaration
public bool ScreenToLocal(out float localX, out float localY, float screenX, float screenY)
Parameters
| Type | Name | Description |
|---|---|---|
| float | localX | On return, the X-coordinate relative to the view. |
| float | localY | On return, the Y-coordinate relative to the view. |
| float | screenX | The screen X-coordinate. |
| float | screenY | The screen Y-coordinate. |
Returns
| Type | Description |
|---|---|
| bool | True if the conversion succeeded. |
Remarks
The view coordinates are relative to the top-left(0.0, 0.0, 0.5).
SetPadding(PaddingType)
Set the padding for the view.
Declaration
public void SetPadding(PaddingType padding)
Parameters
| Type | Name | Description |
|---|---|---|
| PaddingType | padding | Padding for the view. |
SetSizeModeFactor(Vector3)
Sets the relative to parent size factor of the view.
This factor is only used when ResizePolicy is set to either:
ResizePolicy::SIZE_RELATIVE_TO_PARENT or ResizePolicy::SIZE_FIXED_OFFSET_FROM_PARENT.
This view's size is set to the view's size multiplied by or added to this factor, depending on ResizePolicy.
Declaration
public void SetSizeModeFactor(Vector3 factor)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | factor | A Vector3 representing the relative factor to be applied to each axis. |
SetStyleName(string)
Sets the name of the style to be applied to the view.
Declaration
public void SetStyleName(string styleName)
Parameters
| Type | Name | Description |
|---|---|---|
| string | styleName | A string matching a style described in a stylesheet. |
Show()
Shows the view.
Declaration
public void Show()
Remarks
This is an asynchronous method.
Unparent()
Removes a view from its parent view or layer. If a view has no parent, this method does nothing.
Declaration
public void Unparent()
Events
View SourceAddedToWindow
An event for the OnWindow signal which can be used to subscribe or unsubscribe the event handler.
The OnWindow signal is emitted after the view has been connected to the window.
Declaration
public event EventHandler AddedToWindow
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
ChildAdded
Event when a child is added.
Declaration
public event EventHandler<View.ChildAddedEventArgs> ChildAdded
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><View.ChildAddedEventArgs> |
ChildRemoved
Event when a child is removed.
Declaration
public event EventHandler<View.ChildRemovedEventArgs> ChildRemoved
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><View.ChildRemovedEventArgs> |
FocusGained
An event for the KeyInputFocusGained signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The KeyInputFocusGained signal is emitted when the control gets the key input focus.
Declaration
public event EventHandler FocusGained
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
FocusLost
An event for the KeyInputFocusLost signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The KeyInputFocusLost signal is emitted when the control loses the key input focus.
Declaration
public event EventHandler FocusLost
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
HoverEvent
An event for the hovered signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The hovered signal is emitted when the hover input is received.
Declaration
public event EventHandlerWithReturnType<object, View.HoverEventArgs, bool> HoverEvent
Event Type
| Type | Description |
|---|---|
| EventHandlerWithReturnType<object, View.HoverEventArgs, bool> |
KeyEvent
An event for the KeyPressed signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The KeyPressed signal is emitted when the key event is received.
Declaration
public event EventHandlerWithReturnType<object, View.KeyEventArgs, bool> KeyEvent
Event Type
| Type | Description |
|---|---|
| EventHandlerWithReturnType<object, View.KeyEventArgs, bool> |
LayoutDirectionChanged
Event for layout direction change which can be used to subscribe/unsubscribe the event handler.
This signal is emitted when the layout direction property of this or a parent view is changed.
Declaration
public event EventHandler<View.LayoutDirectionChangedEventArgs> LayoutDirectionChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><View.LayoutDirectionChangedEventArgs> |
Relayout
An event for the OnRelayout signal which can be used to subscribe or unsubscribe the event handler.
The OnRelayout signal is emitted after the size has been set on the view during relayout.
Declaration
public event EventHandler Relayout
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
RemovedFromWindow
An event for the OffWindow signal, which can be used to subscribe or unsubscribe the event handler.
OffWindow signal is emitted after the view has been disconnected from the window.
Declaration
public event EventHandler RemovedFromWindow
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
ResourcesLoaded
An event for the ResourcesLoadedSignal signal which can be used to subscribe or unsubscribe the event handler provided by the user.
This signal is emitted after all resources required by a view are loaded and ready.
Declaration
public event EventHandler ResourcesLoaded
Event Type
| Type | Description |
|---|---|
| System.EventHandler |
TouchEvent
An event for the touched signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The touched signal is emitted when the touch input is received.
Declaration
public event EventHandlerWithReturnType<object, View.TouchEventArgs, bool> TouchEvent
Event Type
| Type | Description |
|---|---|
| EventHandlerWithReturnType<object, View.TouchEventArgs, bool> |
VisibilityChanged
An event for visibility change which can be used to subscribe or unsubscribe the event handler.
This signal is emitted when the visible property of this or a parent view is changed.
Declaration
public event EventHandler<View.VisibilityChangedEventArgs> VisibilityChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler<TEventArgs><View.VisibilityChangedEventArgs> |
WheelEvent
An event for the WheelMoved signal which can be used to subscribe or unsubscribe the event handler provided by the user.
The WheelMoved signal is emitted when the wheel event is received.
Declaration
public event EventHandlerWithReturnType<object, View.WheelEventArgs, bool> WheelEvent
Event Type
| Type | Description |
|---|---|
| EventHandlerWithReturnType<object, View.WheelEventArgs, bool> |