Struct MeshVisualProperty
Definition
- Assembly:
- Tizen.NUI.dll
This specifies properties of the MeshVisual.
public struct MeshVisualProperty
Fields
View SourceLightPosition
The position, in stage space, of the point light that applies lighting to the model.
Declaration
public static readonly int LightPosition
Field Value
| Type | Description |
|---|---|
| int |
MaterialtURL
The location of the ".mtl" file.
Declaration
public static readonly int MaterialtURL
Field Value
| Type | Description |
|---|---|
| int |
ObjectURL
The location of the ".obj" file.
Declaration
public static readonly int ObjectURL
Field Value
| Type | Description |
|---|---|
| int |
ShadingMode
Sets the type of shading mode that the mesh will use.
Declaration
public static readonly int ShadingMode
Field Value
| Type | Description |
|---|---|
| int |
TexturesPath
Path to the directory the textures (including gloss and normal) are stored in.
Declaration
public static readonly int TexturesPath
Field Value
| Type | Description |
|---|---|
| int |
UseMipmapping
Whether to use mipmaps for textures or not.
Declaration
public static readonly int UseMipmapping
Field Value
| Type | Description |
|---|---|
| int |
UseSoftNormals
Whether to average normals at each point to smooth textures or not.
Declaration
public static readonly int UseSoftNormals
Field Value
| Type | Description |
|---|---|
| int |