Class KeyboardTypeSignalType
Definition
- Assembly:
- Tizen.NUI.dll
KeyboardTypeSignalType
public class KeyboardTypeSignalType : IDisposable
- Inheritance
-
objectKeyboardTypeSignalType
- Implements
-
System.IDisposable
Constructors
View SourceKeyboardTypeSignalType()
The contructor.
Declaration
public KeyboardTypeSignalType()
Fields
View Sourcedisposed
A Flat to check if it is already disposed.
Declaration
protected bool disposed
Field Value
Type | Description |
---|---|
bool |
swigCMemOwn
swigCMemOwn
Declaration
protected bool swigCMemOwn
Field Value
Type | Description |
---|---|
bool |
Methods
View SourceConnect(Delegate)
Connects a function.
Declaration
public void Connect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to connect |
Disconnect(Delegate)
Disconnects a function.
Declaration
public void Disconnect(Delegate func)
Parameters
Type | Name | Description |
---|---|---|
Tizen.System.Delegate | func | The function to disconnect |
Dispose()
Dispose
Declaration
public void Dispose()
Dispose(DisposeTypes)
Dispose
Declaration
protected virtual void Dispose(DisposeTypes type)
Parameters
Type | Name | Description |
---|---|---|
DisposeTypes | type |
Emit(KeyboardType)
Connects a member function.
Declaration
public void Emit(InputMethodContext.KeyboardType arg)
Parameters
Type | Name | Description |
---|---|---|
InputMethodContext.KeyboardType | arg | The member function to connect |
Empty()
Queries whether there are any connected slots.
Declaration
public bool Empty()
Returns
Type | Description |
---|---|
bool | True if there are any slots connected to the signal |
~KeyboardTypeSignalType()
Dispose
Declaration
protected ~KeyboardTypeSignalType()
GetConnectionCount()
Queries the number of slots.
Declaration
public uint GetConnectionCount()
Returns
Type | Description |
---|---|
uint | The number of slots connected to this signal |
Implements
System.IDisposable