Class KeyboardTypeSignalType

    Definition

    Namespace:
    Tizen.NUI
    Assembly:
    Tizen.NUI.dll

    KeyboardTypeSignalType

    public class KeyboardTypeSignalType : IDisposable
    Inheritance
    object
    KeyboardTypeSignalType
    Implements
    System.IDisposable

    Constructors

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    KeyboardTypeSignalType()

    The contructor.

    Declaration
    public KeyboardTypeSignalType()

    Fields

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    disposed

    A Flat to check if it is already disposed.

    Declaration
    protected bool disposed
    Field Value
    Type Description
    bool
    View Source

    swigCMemOwn

    swigCMemOwn

    Declaration
    protected bool swigCMemOwn
    Field Value
    Type Description
    bool

    Methods

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    Connect(Delegate)

    Connects a function.

    Declaration
    public void Connect(Delegate func)
    Parameters
    Type Name Description
    Tizen.System.Delegate func

    The function to connect

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    Disconnect(Delegate)

    Disconnects a function.

    Declaration
    public void Disconnect(Delegate func)
    Parameters
    Type Name Description
    Tizen.System.Delegate func

    The function to disconnect

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    Dispose()

    Dispose

    Declaration
    public void Dispose()
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    Dispose(DisposeTypes)

    Dispose

    Declaration
    protected virtual void Dispose(DisposeTypes type)
    Parameters
    Type Name Description
    DisposeTypes type
    View Source

    Emit(KeyboardType)

    Connects a member function.

    Declaration
    public void Emit(InputMethodContext.KeyboardType arg)
    Parameters
    Type Name Description
    InputMethodContext.KeyboardType arg

    The member function to connect

    View Source

    Empty()

    Queries whether there are any connected slots.

    Declaration
    public bool Empty()
    Returns
    Type Description
    bool

    True if there are any slots connected to the signal

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    ~KeyboardTypeSignalType()

    Dispose

    Declaration
    protected ~KeyboardTypeSignalType()
    View Source

    GetConnectionCount()

    Queries the number of slots.

    Declaration
    public uint GetConnectionCount()
    Returns
    Type Description
    uint

    The number of slots connected to this signal

    Implements

    System.IDisposable
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