ONE - On-device Neural Engine
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Class to convert weight format of FullyConnected to SHUFFLED16x1FLOAT32. More...
#include <ShuffleWeightTo16x1Float32Pass.h>
Public Member Functions | |
const char * | name (void) const final |
bool | run (loco::Graph *g) final |
Run the pass. | |
Public Member Functions inherited from logo::Pass | |
virtual | ~Pass ()=default |
Class to convert weight format of FullyConnected to SHUFFLED16x1FLOAT32.
Definition at line 28 of file ShuffleWeightTo16x1Float32Pass.h.
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inlinefinalvirtual |
Reimplemented from logo::Pass.
Definition at line 30 of file ShuffleWeightTo16x1Float32Pass.h.
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finalvirtual |
Run the pass.
Implements logo::Pass.
Definition at line 118 of file ShuffleWeightTo16x1Float32Pass.cpp.
References loco::active_nodes(), loco::output_nodes(), and luci::CircleFullyConnected::SHUFFLED16x1FLOAT32.
Referenced by package.infer.session::inference().