ONE - On-device Neural Engine
Loading...
Searching...
No Matches
luci::FuseAddWithFullyConnectedPass Struct Referencefinal

Class to fuse Add into FullyConnected. More...

#include <FuseAddWithFullyConnectedPass.h>

Collaboration diagram for luci::FuseAddWithFullyConnectedPass:

Public Member Functions

const char * name (void) const final
 
bool run (loco::Graph *g) final
 Run the pass.
 
- Public Member Functions inherited from logo::Pass
virtual ~Pass ()=default
 

Detailed Description

Class to fuse Add into FullyConnected.

Definition at line 28 of file FuseAddWithFullyConnectedPass.h.

Member Function Documentation

◆ name()

const char * luci::FuseAddWithFullyConnectedPass::name ( void  ) const
inlinefinalvirtual

Reimplemented from logo::Pass.

Definition at line 30 of file FuseAddWithFullyConnectedPass.h.

30{ return "luci::FuseAddWithFullyConnectedPass"; }

◆ run()

bool luci::FuseAddWithFullyConnectedPass::run ( loco::Graph graph)
finalvirtual

Run the pass.

Returns
false if there was nothing changed

Implements logo::Pass.

Definition at line 312 of file FuseAddWithFullyConnectedPass.cpp.

313{
314 bool changed = false;
315 for (auto node : loco::active_nodes(loco::output_nodes(g)))
316 {
317 auto fc = dynamic_cast<luci::CircleFullyConnected *>(node);
318 if (not fc)
319 continue;
320
321 switch (fc->dtype())
322 {
323 case loco::DataType::FLOAT32:
324 if (fuse_add_with_fc(fc))
325 changed = true;
326 break;
327 case loco::DataType::S16:
328 if (fuse_add_with_s16_fc(fc))
329 changed = true;
330 break;
331 default:
332 break;
333 }
334 }
335
336 return changed;
337}
FULLY_CONNECTED in Circle.
std::set< loco::Node * > active_nodes(const std::vector< loco::Node * > &roots)
Enumerate all the nodes required to compute "roots".
std::vector< Node * > output_nodes(Graph *)
Definition Graph.cpp:101

References loco::active_nodes(), and loco::output_nodes().

Referenced by package.infer.session::inference().


The documentation for this struct was generated from the following files: