ONE - On-device Neural Engine
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ObjectManager.h File Reference
#include "util/logging.h"
#include <cassert>
#include <functional>
#include <list>
#include <memory>
#include <unordered_map>

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Data Structures

class  onert::util::ObjectManager< Index, Object >
 Class that owns objects and maps them with indices as a handle for them. More...
 

Namespaces

namespace  onert
 
namespace  onert::util