ONE - On-device Neural Engine
Loading...
Searching...
No Matches
Tile.h
Go to the documentation of this file.
1/*
2 * Copyright (c) 2020 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __ONERT_IR_OPERATION_TILE_H__
18#define __ONERT_IR_OPERATION_TILE_H__
19
20#include <memory>
21
22#include "ir/Operation.h"
23
24namespace onert
25{
26namespace ir
27{
28namespace operation
29{
30
31class Tile : public Operation
32{
33public:
34 enum Input
35 {
36 INPUT = 0,
38 };
39
40public:
41 Tile(const OperandIndexSequence &inputs, const OperandIndexSequence &outputs);
42
43public:
44 void accept(OperationVisitor &v) const override;
45 OpCode opcode() const final { return OpCode::Tile; }
46};
47
48} // namespace operation
49} // namespace ir
50} // namespace onert
51
52#endif // __ONERT_IR_OPERATION_TILE_H__
void accept(OperationVisitor &v) const override
Definition Tile.cc:27
OpCode opcode() const final
Definition Tile.h:45