ONE - On-device Neural Engine
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#include "core/RuntimeGraph.h"
#include "luci_interpreter/core/reader/CircleMicroReader.h"
#include <memory>
#include <vector>
Go to the source code of this file.
Data Structures | |
class | luci_interpreter::RuntimeModule |
Namespaces | |
namespace | luci_interpreter |
Typedefs | |
using | luci_interpreter::BaseRuntimeGraph = RuntimeGraph |
using | luci_interpreter::MemoryManager = SimpleMemoryManager |