ONE - On-device Neural Engine
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PALResizeBilinear.h File Reference
#include "PALUtils.h"

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Namespaces

namespace  luci_interpreter_pal
 

Functions

int luci_interpreter_pal::Offset (const luci_interpreter::RuntimeShape &shape, int i0, int i1, int i2, int i3)
 
void luci_interpreter_pal::ComputeInterpolationValues (const float value, const float scale, const bool half_pixel_centers, int32_t input_size, float *scaled_value, int32_t *lower_bound, int32_t *upper_bound)