ONE - On-device Neural Engine
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PALL2Pool2D.h File Reference
#include "Params.h"
#include "PALUtils.h"

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Namespaces

namespace  luci_interpreter_pal
 

Functions

void luci_interpreter_pal::L2Pool (const PoolParams &params, const luci_interpreter::RuntimeShape &input_shape, const float *input_data, const luci_interpreter::RuntimeShape &output_shape, float *output_data)