ONE - On-device Neural Engine
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#include "PALBinaryOpCommon.h"
Go to the source code of this file.
Namespaces | |
namespace | luci_interpreter_pal |
Functions | |
void | luci_interpreter_pal::FloorMod (const int flat_size, const float *input1_data, const float *input2_data, float *output_data) |
void | luci_interpreter_pal::BroadcastFloorMod4DSlow (const luci_interpreter::RuntimeShape &input1_shape, const float *input1_data, const luci_interpreter::RuntimeShape &input2_shape, const float *input2_data, const luci_interpreter::RuntimeShape &output_shape, float *output_data) |