ONE - On-device Neural Engine
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CircleReduceAny.cpp
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1/*
2 * Copyright (c) 2020 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
18
20
21namespace luci
22{
23
25{
26 if (!GraphBuilder::validate(args, 2))
27 return false;
28
29 const auto &inputs = args.op.inputs;
30 const auto &outputs = args.op.outputs;
31 const auto tensors = args.reader.tensors();
32 const auto tensor_0 = tensors.at(inputs.at(0));
33 const auto tensor_1 = tensors.at(inputs.at(1));
34 const auto tensor_o = tensors.at(outputs[0]);
35 assert(tensor_0 != nullptr);
36 assert(tensor_1 != nullptr);
37 assert(tensor_o != nullptr);
38
39 if (tensor_0->type() != circle::TensorType_BOOL)
40 return false;
41 if (tensor_o->type() != circle::TensorType_BOOL)
42 return false;
43
44 switch (tensor_1->type())
45 {
46 case circle::TensorType_INT32:
47 case circle::TensorType_INT64:
48 break;
49 default:
50 return false;
51 }
52
53 return true;
54}
55
56CircleNode *CircleReduceAnyGraphBuilder::build_node(const circle::OperatorT &op,
57 const std::vector<CircleNode *> &inputs,
58 loco::Graph *graph) const
59{
60 auto *node = graph->nodes()->create<CircleReduceAny>();
61 node->input(inputs.at(0));
62 node->reduction_indices(inputs.at(1));
63
64 const auto *options = op.builtin_options.AsReducerOptions();
65 node->keep_dims(options->keep_dims);
66
67 return node;
68}
69
70} // namespace luci
A neural network graph.
Definition Graph.h:161
bool validate(const ValidateArgs &args) const final
REDUCE_ANY in Circle.
loco::Node * input(void) const
bool validate(const ValidateArgs &args, size_t input_cnt) const