ONE - On-device Neural Engine
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EqualizePattern.h
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1/*
2 * Copyright (c) 2024 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __FME_APPLY_EQUALIZE_PATTERN_H__
18#define __FME_APPLY_EQUALIZE_PATTERN_H__
19
20#include <luci/IR/CircleNode.h>
21
22namespace fme_apply
23{
24
26{
27 enum Type
28 {
29 Invalid, // For debugging
33 };
34
35 std::string front;
36 std::string back;
38 std::vector<float> act_scale; // activation channel scales
39 std::vector<float> scale; // channel-wise scale
40};
41
42} // namespace fme_apply
43
44#endif // __FME_APPLY_EQUALIZE_PATTERN_H__
std::vector< float > scale
std::vector< float > act_scale