ONE - On-device Neural Engine
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file_manager.h
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1/*
2 * Copyright 2023 Google Inc. All rights reserved.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef FLATBUFFERS_FILE_MANAGER_H_
18#define FLATBUFFERS_FILE_MANAGER_H_
19
20#include <set>
21#include <string>
22
23#include "flatbuffers/util.h"
24
25namespace flatbuffers {
26
27// A File interface to write data to file by default or
28// save only file names
30 public:
31 FileManager() = default;
32 virtual ~FileManager() = default;
33
34 virtual bool SaveFile(const std::string &absolute_file_name,
35 const std::string &content) = 0;
36
37 virtual bool LoadFile(const std::string &absolute_file_name,
38 std::string *buf) = 0;
39
40 private:
41 // Copying is not supported.
42 FileManager(const FileManager &) = delete;
43 FileManager &operator=(const FileManager &) = delete;
44};
45
46} // namespace flatbuffers
47
48#endif // FLATBUFFERS_FILE_MANAGER_H_
virtual bool SaveFile(const std::string &absolute_file_name, const std::string &content)=0
virtual ~FileManager()=default
virtual bool LoadFile(const std::string &absolute_file_name, std::string *buf)=0