ONE - On-device Neural Engine
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file_manager.h
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/*
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* Copyright 2023 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FLATBUFFERS_FILE_MANAGER_H_
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#define FLATBUFFERS_FILE_MANAGER_H_
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#include <set>
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#include <string>
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#include "
flatbuffers/util.h
"
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namespace
flatbuffers
{
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// A File interface to write data to file by default or
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// save only file names
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class
FileManager
{
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public
:
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FileManager
() =
default
;
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virtual
~FileManager
() =
default
;
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virtual
bool
SaveFile
(
const
std::string &absolute_file_name,
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const
std::string &content) = 0;
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virtual
bool
LoadFile
(
const
std::string &absolute_file_name,
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std::string *buf) = 0;
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private
:
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// Copying is not supported.
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FileManager
(
const
FileManager
&) =
delete
;
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FileManager
&operator=(
const
FileManager
&) =
delete
;
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};
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}
// namespace flatbuffers
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#endif
// FLATBUFFERS_FILE_MANAGER_H_
flatbuffers::FileManager
Definition
file_manager.h:29
flatbuffers::FileManager::FileManager
FileManager()=default
flatbuffers::FileManager::SaveFile
virtual bool SaveFile(const std::string &absolute_file_name, const std::string &content)=0
flatbuffers::FileManager::~FileManager
virtual ~FileManager()=default
flatbuffers::FileManager::LoadFile
virtual bool LoadFile(const std::string &absolute_file_name, std::string *buf)=0
flatbuffers
Definition
allocator.h:22
util.h
onert-micro
externals
flatbuffers
file_manager.h
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