ONE - On-device Neural Engine
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Pooling.h
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1/*
2 * Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __POOLING_BUILDER_H__
18#define __POOLING_BUILDER_H__
19
20#include "GraphBuilder.h"
21
22#include "Context.h"
23
24namespace caffeimport
25{
26
27class PoolingBuilder final : public GraphBuilder
28{
29public:
30 void build(const ::caffe::LayerParameter &layer, GraphBuilderContext *context) const override;
31};
32
33} // namespace caffeimport
34
35#endif // __POOLING_BUILDER_H__
void build(const ::caffe::LayerParameter &layer, GraphBuilderContext *context) const override
Definition Pooling.cpp:34