ONE - On-device Neural Engine
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ReLU.h File Reference
#include "Shape.h"

Go to the source code of this file.

Functions

bool reluPrepare (const Shape &input, Shape *output)
 

Function Documentation

◆ reluPrepare()

bool reluPrepare ( const Shape input,
Shape output 
)

Definition at line 22 of file ReLU.cpp.

23{
24 return genericActivationPrepare(input, output);
25}
bool genericActivationPrepare(const Shape &input, Shape *output)

References genericActivationPrepare().