Struct MeshVisualProperty
Definition
- Assembly:
- Tizen.NUI.dll
This specifies properties of the MeshVisual.
[SuppressMessage("Performance", "CA1815: Override equals and operator equals on value types", Justification = "This is a struct and does not need to override equals.")]
public struct MeshVisualProperty
Fields
View SourceLightPosition
The position, in stage space, of the point light that applies lighting to the model.
Declaration
public static readonly int LightPosition
Field Value
| Type | Description |
|---|---|
| int |
MaterialtURL
The location of the ".mtl" file.
Declaration
public static readonly int MaterialtURL
Field Value
| Type | Description |
|---|---|
| int |
ObjectURL
The location of the ".obj" file.
Declaration
public static readonly int ObjectURL
Field Value
| Type | Description |
|---|---|
| int |
ShadingMode
Sets the type of shading mode that the mesh will use.
Declaration
public static readonly int ShadingMode
Field Value
| Type | Description |
|---|---|
| int |
TexturesPath
Path to the directory the textures (including gloss and normal) are stored in.
Declaration
public static readonly int TexturesPath
Field Value
| Type | Description |
|---|---|
| int |
UseMipmapping
Whether to use mipmaps for textures or not.
Declaration
public static readonly int UseMipmapping
Field Value
| Type | Description |
|---|---|
| int |
UseSoftNormals
Whether to average normals at each point to smooth textures or not.
Declaration
public static readonly int UseSoftNormals
Field Value
| Type | Description |
|---|---|
| int |