Class DirectRenderingGLView.RenderCallbackInput
Definition
- Namespace:
- Tizen.NUI.BaseComponents
- Assembly:
- Tizen.NUI.dll
The parameter of the RenderFrame Callback. It has data to render directly.
public class DirectRenderingGLView.RenderCallbackInput
- Inheritance
-
objectDirectRenderingGLView.RenderCallbackInput
Constructors
View SourceRenderCallbackInput(Matrix, Matrix, Vector2, Color, Rectangle, int[])
Declaration
public RenderCallbackInput(Matrix mvp, Matrix projection, Vector2 size, Color worldColor, Rectangle clippingBox, int[] textureBindings)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix | mvp | |
| Matrix | projection | |
| Vector2 | size | |
| Color | worldColor | |
| Rectangle | clippingBox | |
| int[] | textureBindings |
Properties
View SourceClippingBox
The area of DirectRenderingGLView. You can use this for glScissor()
Declaration
public Rectangle ClippingBox { get; }
Property Value
| Type | Description |
|---|---|
| Rectangle |
Mvp
MVP matrix
Declaration
public Matrix Mvp { get; }
Property Value
| Type | Description |
|---|---|
| Matrix |
Projection
Projection matrix
Declaration
public Matrix Projection { get; }
Property Value
| Type | Description |
|---|---|
| Matrix |
Size
The size of the DirectRenderingGLView
Declaration
public Vector2 Size { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
TextureBindings
Texture bindings
Declaration
public ReadOnlyCollection<int> TextureBindings { get; }
Property Value
| Type | Description |
|---|---|
| ReadOnlyCollection<><int> |
WorldColor
The World color of the DirectRenderingGLView
Declaration
public Color WorldColor { get; }
Property Value
| Type | Description |
|---|---|
| Color |