Class TextureSet

    Definition

    Namespace:
    Tizen.NUI
    Assembly:
    Tizen.NUI.dll

    TextureSet is a handle to an object that specifies the set of images used as textures by a renderer.
    The images have to be ordered in the same order they are declared in the shader.

    public class TextureSet : BaseHandle, INotifyPropertyChanged, IDisposable
    Inheritance
    object
    BindableObject
    Tizen.NUI.Binding.Element
    BaseHandle
    TextureSet
    Implements
    System.ComponentModel.INotifyPropertyChanged
    System.IDisposable

    Constructors

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    TextureSet()

    Create an instance of TextureSet.

    Declaration
    public TextureSet()

    Methods

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    GetSampler(uint)

    Sets the sampler to be used by the image at position "index".

    Declaration
    public Sampler GetSampler(uint index)
    Parameters
    Type Name Description
    uint index

    The position in the texture set of the image.

    Returns
    Type Description
    Sampler

    A handle to the sampler at the specified position.

    View Source

    GetTexture(uint)

    Gets the image at position "index".

    Declaration
    public Texture GetTexture(uint index)
    Parameters
    Type Name Description
    uint index

    The position in the texture set of the image.

    Returns
    Type Description
    Texture

    A handle to the image at the specified position.

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    GetTextureCount()

    Gets the number of textures present in the TextureSet.

    Declaration
    public uint GetTextureCount()
    Returns
    Type Description
    uint

    The number of textures in the TextureSet.

    View Source

    SetSampler(uint, Sampler)

    Sets the sampler to be used by the image at position "index".

    Declaration
    public void SetSampler(uint index, Sampler sampler)
    Parameters
    Type Name Description
    uint index

    The position in the texture set of the image.

    Sampler sampler

    The sampler to use.

    View Source

    SetTexture(uint, Texture)

    Sets the texture at position "index".

    Declaration
    public void SetTexture(uint index, Texture texture)
    Parameters
    Type Name Description
    uint index

    The position in the texture set of the texture.

    Texture texture

    The texture.

    Implements

    System.ComponentModel.INotifyPropertyChanged
    System.IDisposable
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