Class Channel

    Definition

    Namespace:
    Tizen.Core
    Assembly:
    Tizen.Core.dll

    The class for managing communication channels between tasks of Tizen Core.

    public class Channel : IDisposable
    Inheritance
    object
    Channel
    Implements
    System.IDisposable
    Remarks

    Channels are essential in inter-task communications because they provide a reliable way to exchange messages and data. By creating a channel, you can establish a connection between two tasks that need to communicate with each other. Once created, both tasks can send and receive messages through the channel. It's important to note that channels have a limited capacity, so make sure to handle message overflows appropriately. Additionally, remember to close the channel once it's no longer needed to avoid resource leaks.

    Constructors

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    Channel()

    Creates a new channel with a sender and a receiver.

    Declaration
    public Channel()
    Remarks

    This constructor initializes a new channel that enables communication between a sender and a receiver. It throws exceptions if any errors occur during initialization due to insufficient memory or invalid operations.

    Examples

    In the following code snippet, we attempt to initialize a new channel by calling the constructor. However, if there is not enough memory available, an OutOfMemoryException is thrown. We handle this exception by displaying a message in the console.

    try
    {
       var channel = new Channel();
    }
    catch (OutOfMemoryException)
    {
       Console.WriteLine("Exception occurs");
    }
    Exceptions
    Type Condition
    System.OutOfMemoryException

    Thrown when out of memory.

    System.InvalidOperationException

    Thrown when failed because of an invalid operation.

    Properties

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    Receiver

    Gets the channel receiver instance.

    Declaration
    public ChannelReceiver Receiver { get; }
    Property Value
    Type Description
    ChannelReceiver
    Remarks

    This property provides access to the channel receiver instance that handles incoming messages from other applications. By utilizing this instance, you can subscribe to specific channels and receive notifications accordingly. It is crucial to understand the concept of channels in order to effectively utilize this feature. For more details on channels, refer to the official documentation.

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    Sender

    Gets the channel sender instance.

    Declaration
    public ChannelSender Sender { get; }
    Property Value
    Type Description
    ChannelSender
    Remarks

    This property provides access to the channel sender instance that can be used to send messages through the specified channel. It ensures that only one sender instance per channel exists in order to avoid any conflicts during message transmission.

    Methods

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    Dispose()

    Release any unmanaged resources used by this object.

    Declaration
    public void Dispose()
    Remarks

    Channels are essential in inter-task communications because they provide a reliable way to exchange messages and data. By creating a channel, you can establish a connection between two tasks that need to communicate with each other. Once created, both tasks can send and receive messages through the channel. It's important to note that channels have a limited capacity, so make sure to handle message overflows appropriately. Additionally, remember to close the channel once it's no longer needed to avoid resource leaks.

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    Dispose(bool)

    Release any unmanaged resources used by this object.

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing

    If true, disposes any disposable objects. If false, does not dispose disposable objects.

    Remarks

    Channels are essential in inter-task communications because they provide a reliable way to exchange messages and data. By creating a channel, you can establish a connection between two tasks that need to communicate with each other. Once created, both tasks can send and receive messages through the channel. It's important to note that channels have a limited capacity, so make sure to handle message overflows appropriately. Additionally, remember to close the channel once it's no longer needed to avoid resource leaks.

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    ~Channel()

    Finalizes an instance of the Channel class.

    Declaration
    protected ~Channel()
    Remarks

    Channels are essential in inter-task communications because they provide a reliable way to exchange messages and data. By creating a channel, you can establish a connection between two tasks that need to communicate with each other. Once created, both tasks can send and receive messages through the channel. It's important to note that channels have a limited capacity, so make sure to handle message overflows appropriately. Additionally, remember to close the channel once it's no longer needed to avoid resource leaks.

    Implements

    System.IDisposable
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