Class RotationGesture
Definition
- Assembly:
- Tizen.NUI.dll
A RotationGesture is emitted when the user moves two fingers in a circular motion.
A rotation gesture will continue to be sent to the actor under the center point of the rotation until the rotation ends.
public class RotationGesture : Gesture, IDynamicResourceHandler, INameScope, System.IDisposable
- Inheritance
- Implements
-
System.IDisposable
Constructors
View SourceRotationGesture(StateType)
The default constructor.
Declaration
public RotationGesture(Gesture.StateType state)
Parameters
| Type | Name | Description |
|---|---|---|
| Gesture.StateType | state | The state of the gesture. |
Properties
View SourceLocalCenterPoint
The center point of the two points that caused the rotation gesture in local view coordinates.
Declaration
public Vector2 LocalCenterPoint { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Rotation
The overall rotation (in radians) from the start of the rotation gesture till the latest rotation gesture.
Declaration
public float Rotation { get; }
Property Value
| Type | Description |
|---|---|
| float |
ScreenCenterPoint
The center point of the two points that caused the rotation gesture in screen coordinates.
Declaration
public Vector2 ScreenCenterPoint { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Methods
View SourceReleaseSwigCPtr(HandleRef)
Declaration
protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Runtime.InteropServices.HandleRef | swigCPtr |
Overrides
Implements
System.IDisposable