Namespace Tizen.NUI.BaseComponents
Classes
AnchorClickedEventArgs
AnchorClickedEventArgs is a class to record anchor click event arguments which will be sent to user.
CameraView
CameraView is a view for camera preview.
ControlState
Class for describing the states of control. If a non-control view class would want to get the control state, please refer Tizen.NUI.BaseComponents.View.EnableControlState.
CustomView
CustomView provides some common functionality required by all views.
FlexContainer
FlexContainer implements a subset of the flexbox spec (defined by W3C):https://www.w3.org/TR/css3-flexbox/
It aims at providing a more efficient way to layout, align, and distribute space among items in the container, even when their size is unknown or dynamic.
FlexContainer has the ability to alter the width and the height of its children (i.e., flex items) to fill the available space in the best possible way on different screen sizes.
FlexContainer can expand items to fill available free space, or shrink them to prevent overflow.
GLView
GLView allows drawing with OpenGL. GLView creates a context, a surface, and a render thread. The render thread invokes user's callbacks.
ImageView
ImageView is a class for displaying an image resource.
An instance of ImageView can be created using a URL or an image instance.
ImageView.ResourceReadyEventArgs
Event arguments of resource ready.
InputFilteredEventArgs
InputFilteredEventArgs is a class to record input filter event arguments which will be sent to user.
LayoutParamPolicies
Layout policies to decide the size of View when the View is laid out in its parent View. LayoutParamPolicies.MatchParent and LayoutParamPolicies.WrapContent can be assigned to WidthSpecification and HeightSpecification.
LottieAnimationView
LottieAnimationView renders an animated vector image (Lottie file).
Scrollable
Base class for derived Scrollable that contains actors that can be scrolled manually (via touch) or automatically.
Scrollable.CompletedEventArgs
The scroll animation completed event arguments.
Scrollable.StartedEventArgs
The scroll animation started event arguments.
Scrollable.UpdatedEventArgs
The scrollable updated event arguments.
Selector<T>
The selector class is a collection of a ControlState and a T value pair.
SelectorItem<T>
The selector item class that stores a control state and a T value pair.
TableView
TableView is a layout container for aligning child actors in a grid like layout.
TableView constraints the X and the Y position and the width and the height of the child actors.
The Z position and depth are left intact so that the 3D model actors can also be laid out
in a grid without loosing their depth scaling.
TableView.CellPosition
Class to specify the layout position for the child view.
TextEditor
A control which provides a multi-line editable text editor.
TextEditor.ScrollStateChangedEventArgs
Event arguments that passed via the ScrollStateChanged signal.
TextEditor.TextChangedEventArgs
Event arguments that passed via the TextChanged signal.
TextField
A control which provides a single line editable text field.
TextField.MaxLengthReachedEventArgs
The MaxLengthReached event arguments.
TextField.TextChangedEventArgs
The TextChanged event arguments.
TextLabel
A control which renders a short text string.
Text labels are lightweight, non-editable, and do not respond to the user input.
VideoView
VideoView is a control for video playback and display.
VideoView.FinishedEventArgs
Event arguments that passed via the finished signal.
View
View is the base class for all views.
View.ChildAddedEventArgs
Event argument passed through the ChildAdded event.
View.ChildRemovedEventArgs
Event argument passed through the ChildRemoved event.
View.HoverEventArgs
Event arguments that passed via the hover signal.
View.KeyEventArgs
Event arguments that passed via the KeyEvent signal.
View.LayoutDirectionChangedEventArgs
Event arguments of layout direction changed.
View.TouchEventArgs
Event arguments that passed via the touch signal.
View.VisibilityChangedEventArgs
Event arguments of visibility changed.
View.WheelEventArgs
Event arguments that passed via the wheel signal.
ViewStyle
The base class of style attributes for a view. This class provides a base for defining styles that can be applied to views.
VisualView
A visual view control if a user adds any visual to it.
WebView
WebView allows presenting content with embedded web browser, both local files and remote websites.
Enums
CameraView.DisplayType
Enumeration for specifying the display type of the CameraView.
FlexContainer.Alignment
Enumeration for the alignment of the flex items or lines when the items or lines do not use all the available space on the cross axis.
FlexContainer.ContentDirectionType
Enumeration for the primary direction in which content is ordered in the flex container and on which sides the ?�start??and ?�end??are.
FlexContainer.FlexDirectionType
Enumeration for the direction of the main axis in the flex container. This determines the direction that flex items are laid out in the flex container.
FlexContainer.Justification
Enumeration for the alignment of the flex items when the items do not use all available space on the main axis.
FlexContainer.WrapType
Enumeration for the wrap type of the flex container when there is no enough room for all the items on one flex line.
GLView.ColorFormat
Enumeration for the color format of the color buffer
ImageView.LoadingStatusType
Enumeration for LoadingStatus of image.
LottieAnimationView.LoopingModeType
Enumeration for what looping mode is in.
LottieAnimationView.PlayStateType
Enumeration for what state the vector animation is in
LottieAnimationView.StopBehaviorType
Enumeration for what to do when the animation is stopped.
TableView.LayoutPolicy
Enumeration for describing how the size of a row or column has been set.
View.FocusDirection
Describes the direction to move the focus towards.
View.States
Enumeration for describing the states of the view.
ViewLayoutDirectionType
The View layout Direction type.
Delegates
GLView.GLInitializeDelegate
Type of callback to initialize OpenGLES.
GLView.GLRenderFrameDelegate
Type of callback to render the frame with OpenGLES APIs. If the return value of this callback is not 0, the eglSwapBuffers() will be called.
GLView.GLTerminateDelegate
Type of callback to clean up GL resource.
GLView.ViewResizeDelegate
Type of resize callback