Class VisualBase
Definition
- Assembly:
- Tizen.NUI.dll
Sets whether the actor should be focusable by keyboard navigation.
Visuals reuse geometry, shader etc. across controls. They ensure that the renderer and texture sets exist only when control is on window.
Each visual also responds to actor size and color change, and provides clipping at the renderer level.
public class VisualBase : BaseHandle, INotifyPropertyChanged, IDisposable
- Inheritance
- Implements
-
System.ComponentModel.INotifyPropertyChangedSystem.IDisposable
Constructors
View SourceVisualBase()
Creates an empty visual handle.
Declaration
public VisualBase()
Properties
View SourceCreation
Creates the property map representing this visual.
Declaration
public PropertyMap Creation { get; }
Property Value
| Type | Description |
|---|---|
| PropertyMap |
DepthIndex
The depth index of this visual.
Declaration
public int DepthIndex { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Name
The name of the visual.
Declaration
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
Methods
View SourceGetHeightForWidth(float)
Returns the height for a given width.
Declaration
public float GetHeightForWidth(float width)
Parameters
| Type | Name | Description |
|---|---|---|
| float | width | The width to use. |
Returns
| Type | Description |
|---|---|
| float | The height based on the width. |
GetNaturalSize(Size2D)
Returns the natural size of the visual.
Deriving classes stipulate the natural size and by default a visual has a zero natural size.
A visual may not actually have a natural size until it has been placed on window and acquired all it's resources.
Declaration
public void GetNaturalSize(Size2D naturalSize)
Parameters
| Type | Name | Description |
|---|---|---|
| Size2D | naturalSize | The visual's natural size. |
GetWidthForHeight(float)
Returns the width for a given height.
Declaration
public float GetWidthForHeight(float height)
Parameters
| Type | Name | Description |
|---|---|---|
| float | height | The height to use. |
Returns
| Type | Description |
|---|---|
| float | The width based on the height. |
SetTransformAndSize(PropertyMap, Vector2)
Sets the transform and the control size.
Declaration
public void SetTransformAndSize(PropertyMap transform, Vector2 controlSize)
Parameters
| Type | Name | Description |
|---|---|---|
| PropertyMap | transform | A property map describing the transform. |
| Vector2 | controlSize | The size of the parent control for visuals that need to scale internally. |