ONE - On-device Neural Engine
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OpChefs.h
Go to the documentation of this file.
1
/*
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* Copyright (c) 2018 Samsung Electronics Co., Ltd. All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __OP_CHEFS_H__
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#define __OP_CHEFS_H__
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#include "Op/Abs.h"
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#include "Op/Add.h"
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#include "
Op/AddN.h
"
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#include "
Op/ArgMax.h
"
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#include "
Op/ArgMin.h
"
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#include "Op/AveragePool2D.h"
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#include "Op/BatchMatMul.h"
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#include "
Op/BatchToSpaceND.h
"
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#include "
Op/BidirectionalSequenceLSTM.h
"
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#include "Op/BroadcastTo.h"
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#include "
Op/Cast.h
"
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#include "
Op/Ceil.h
"
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#include "Op/Concatenation.h"
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#include "Op/Conv2D.h"
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#include "
Op/Cos.h
"
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#include "
Op/CumSum.h
"
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#include "
Op/Densify.h
"
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#include "
Op/DepthToSpace.h
"
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#include "Op/DepthwiseConv2D.h"
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#include "Op/Dequantize.h"
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#include "Op/Div.h"
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#include "
Op/ELU.h
"
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#include "Op/Equal.h"
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#include "
Op/Exp.h
"
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#include "
Op/ExpandDims.h
"
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#include "
Op/FakeQuant.h
"
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#include "
Op/Fill.h
"
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#include "
Op/Floor.h
"
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#include "
Op/FloorDiv.h
"
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#include "
Op/FloorMod.h
"
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#include "Op/FullyConnected.h"
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#include "Op/Gather.h"
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#include "
Op/GatherNd.h
"
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#include "
Op/Gelu.h
"
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#include "Op/Greater.h"
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#include "
Op/GreaterEqual.h
"
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#include "
Op/HardSwish.h
"
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#include "
Op/If.h
"
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#include "
Op/L2Normalize.h
"
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#include "
Op/L2Pool2D.h
"
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#include "
Op/LeakyRelu.h
"
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#include "Op/Less.h"
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#include "
Op/LessEqual.h
"
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#include "
Op/LocalResponseNormalization.h
"
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#include "
Op/Log.h
"
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#include "
Op/LogicalAnd.h
"
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#include "
Op/LogicalNot.h
"
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#include "
Op/LogicalOr.h
"
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#include "
Op/Logistic.h
"
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#include "
Op/LogSoftmax.h
"
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#include "
Op/MatrixDiag.h
"
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#include "
Op/MatrixSetDiag.h
"
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#include "
Op/Maximum.h
"
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#include "Op/MaxPool2D.h"
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#include "
Op/Mean.h
"
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#include "
Op/Minimum.h
"
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#include "
Op/MirrorPad.h
"
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#include "Op/Mul.h"
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#include "
Op/Neg.h
"
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#include "
Op/NonMaxSuppressionV4.h
"
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#include "
Op/NonMaxSuppressionV5.h
"
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#include "
Op/NotEqual.h
"
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#include "
Op/OneHot.h
"
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#include "
Op/Pack.h
"
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#include "Op/Pad.h"
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#include "
Op/PadV2.h
"
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#include "
Op/Pow.h
"
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#include "
Op/PRelu.h
"
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#include "
Op/Range.h
"
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#include "
Op/Rank.h
"
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#include "
Op/ReduceAny.h
"
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#include "
Op/ReduceMax.h
"
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#include "
Op/ReduceMin.h
"
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#include "
Op/ReduceProd.h
"
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#include "Op/ReLU.h"
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#include "
Op/ReLU0To1.h
"
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#include "Op/ReLU6.h"
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#include "
Op/ReLUN1To1.h
"
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#include "Op/Reshape.h"
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#include "
Op/ResizeBilinear.h
"
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#include "
Op/ResizeNearestNeighbor.h
"
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#include "
Op/ReverseSequence.h
"
102
#include "
Op/ReverseV2.h
"
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#include "
Op/Round.h
"
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#include "
Op/Rsqrt.h
"
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#include "Op/Quantize.h"
106
#include "
Op/ScatterNd.h
"
107
#include "
Op/SegmentSum.h
"
108
#include "
Op/Select.h
"
109
#include "
Op/SelectV2.h
"
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#include "Op/Shape.h"
111
#include "
Op/Sin.h
"
112
#include "
Op/Slice.h
"
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#include "Op/Softmax.h"
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#include "
Op/SpaceToBatchND.h
"
115
#include "
Op/SpaceToDepth.h
"
116
#include "
Op/SparseToDense.h
"
117
#include "
Op/Split.h
"
118
#include "
Op/SplitV.h
"
119
#include "Op/Sqrt.h"
120
#include "
Op/Square.h
"
121
#include "
Op/SquaredDifference.h
"
122
#include "
Op/Squeeze.h
"
123
#include "
Op/StridedSlice.h
"
124
#include "Op/Sub.h"
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#include "Op/Sum.h"
126
#include "
Op/SVDF.h
"
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#include "Op/Tanh.h"
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#include "
Op/Tile.h
"
129
#include "
Op/TopKV2.h
"
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#include "Op/Transpose.h"
131
#include "
Op/TransposeConv.h
"
132
#include "
Op/UnidirectionalSequenceLSTM.h
"
133
#include "
Op/Unique.h
"
134
#include "
Op/Unpack.h
"
135
#include "
Op/Where.h
"
136
#include "
Op/While.h
"
137
#include "
Op/ZerosLike.h
"
138
139
#include "
CustomOp/AddV2.h
"
140
#include "
CustomOp/All.h
"
141
#include "
CustomOp/BatchMatMulV2.h
"
142
#include "
CustomOp/BroadcastTo.h
"
143
#include "
CustomOp/Erf.h
"
144
#include "
CustomOp/MatMul.h
"
145
#include "
CustomOp/MatrixBandPart.h
"
146
#include "
CustomOp/MaxPoolWithArgmax.h
"
147
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#endif
// __OP_CHEFS_H__
AddV2.h
All.h
BatchMatMulV2.h
Densify.h
MaxPoolWithArgmax.h
BroadcastTo.h
Erf.h
MatrixBandPart.h
AddN.h
BatchToSpaceND.h
DepthToSpace.h
ELU.h
Exp.h
ExpandDims.h
Fill.h
FloorDiv.h
FloorMod.h
Gelu.h
If.h
L2Normalize.h
LeakyRelu.h
LocalResponseNormalization.h
LogSoftmax.h
LogicalAnd.h
LogicalNot.h
LogicalOr.h
Logistic.h
OneHot.h
PRelu.h
Pack.h
Pow.h
Range.h
Rank.h
ResizeBilinear.h
ResizeNearestNeighbor.h
ReverseV2.h
Round.h
Select.h
Slice.h
SpaceToBatchND.h
SpaceToDepth.h
Split.h
SplitV.h
SquaredDifference.h
Squeeze.h
StridedSlice.h
Tile.h
TopKV2.h
TransposeConv.h
UnidirectionalSequenceLSTM.h
Unpack.h
While.h
ArgMin.h
BidirectionalSequenceLSTM.h
Ceil.h
FakeQuant.h
GatherNd.h
MatrixDiag.h
MatrixSetDiag.h
NonMaxSuppressionV4.h
NonMaxSuppressionV5.h
ReLUN1To1.h
ReduceAny.h
ReduceMin.h
ReverseSequence.h
ScatterNd.h
SegmentSum.h
SparseToDense.h
Unique.h
Where.h
ZerosLike.h
MatMul.h
ArgMax.h
Cast.h
Cos.h
CumSum.h
Floor.h
GreaterEqual.h
HardSwish.h
L2Pool2D.h
LessEqual.h
Log.h
Maximum.h
Mean.h
Minimum.h
MirrorPad.h
Neg.h
NotEqual.h
PadV2.h
ReduceMax.h
ReduceProd.h
ReLU0To1.h
Rsqrt.h
SVDF.h
SelectV2.h
Sin.h
Square.h
compiler
tflchef
core
src
OpChefs.h
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