ONE - On-device Neural Engine
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CircleAddN.cpp
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1/*
2 * Copyright (c) 2021 Samsung Electronics Co., Ltd. All Rights Reserved
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "luci/ConnectNode.h"
18
19namespace
20{
21
22void connect(luci::ConnectNode *cn, const luci::CircleAddN *node)
23{
24 auto *cloned = loco::must_cast<luci::CircleAddN *>(cn->find_clone(node));
25
26 uint32_t num_inputs = cloned->arity();
27 for (uint32_t i = 0; i < num_inputs; ++i)
28 {
29 luci::CircleNode *input = loco::must_cast<luci::CircleNode *>(node->inputs(i));
30
31 cloned->inputs(i, cn->find_clone(input));
32 }
33}
34
35} // namespace
36
37namespace luci
38{
39
40void ConnectNode::visit(const luci::CircleAddN *node) { connect(this, node); }
41
42} // namespace luci
ADD_N in Circle.
Definition CircleAddN.h:32
Node * inputs(uint32_t index) const
Definition CircleAddN.h:40
luci::CircleNode * find_clone(const luci::CircleNode *node)
void visit(const luci::CircleAbs *) final
Definition CircleAbs.cpp:39